Bela Bohlender (@belabohlender) 's Twitter Profile
Bela Bohlender

@belabohlender

🏗️ Workin on
github.com/pmndrs/uikit
github.com/pmndrs/xr

⭐️ Sponsoring
github.com/sponsors/bbohl…

❤️ Supporting
@MyoMod_org

ID: 1429134760580943874

linkhttp://github.com/bbohlender calendar_today21-08-2021 17:34:20

402 Tweet

1,1K Followers

221 Following

Bela Bohlender (@belabohlender) 's Twitter Profile Photo

Participating at Three.js Game Jam during the next 2 weeks using React Three Fiber? -> setup your project in seconds with react-three.org (alpha) - part of the new Create CLI for the React Three Ecosystem.

Joao Rodrigues (@jonaz_777) 's Twitter Profile Photo

XR enthusiasts wanted! I'm opening the doors to 11 early testers of our upcoming new major update: Cyango Cloud Studio 11. What is Cyango? 🧵

XR enthusiasts wanted!
I'm opening the doors to 11 early testers of our upcoming new major update: Cyango Cloud Studio 11.

What is Cyango? 🧵
Daniel Beauchamp (@pushmatrix) 's Twitter Profile Photo

Shopify just launched a racing game built in threejs and React (R3F). No physics libraries. No raycasts. Not vibe coded. But all vibes. ✨

Daryl (@leweyse) 's Twitter Profile Photo

And this time, I come with another cool demo using shaders and uikit. You can find the live version here: uikit-expt.leweyse.com/input. Bela Bohlender, thanks for the tips!

Alvaro (@alvarosabu) 's Twitter Profile Photo

So we just merged probably the most important feature for TresJS v5. The new pointer event manager is now using Poimandres pointer events package under the hood to keep it closer to the w3c standard. Big kudos to Bela Bohlender 👏 github.com/Tresjs/tres/pu…

VIVERSE Official (@viverseofficial) 's Twitter Profile Photo

All major #WebXR engines? ✅ Studio to manage, deploy & analyze your worlds? ✅ The future of 3D creation is here with the new VIVERSE update. 📺 Watch now: youtube.com/shorts/5yru7ss… 👇 Get started in the comments below! #XRTools #3Ddev

☄︎ (@0xca0a) 's Twitter Profile Photo

trying something else with the liquid glas thing, working towards buttons that have self contained world inside them, be it more text, routes, scenes ... they would refract the environment, but also let the inner scene peek through.

Felix Z (@felix_trz) 's Twitter Profile Photo

🚀🤩 IT'S HAPPENING! Elysian is officially live as the first-ever #WebXR #PWA to ship on the Meta Horizon Store! This has been, in more ways than one, a dream come true—though I'm equal parts thrilled and terrified shipping my first game to a store 😅

Sudhir 🦕 (@seeon__) 's Twitter Profile Photo

Just a little playground I use to test things before moving them to another project. It's literally called "another_test" 😂 you guys know naming is hard! 😅 Using #r3f, #xr, and the awesome handle lib from Bela Bohlender in #webxr, built with #threejs🚀

Bela Bohlender (@belabohlender) 's Twitter Profile Photo

Introducing pmndrs/viverse and react-three/viverse 🎉 A Toolkit for building Three.js and React Three Fiber Apps for VIVERSE and beyond with only a few lines of code ⟁

HTC VIVE (@htcvive) 's Twitter Profile Photo

Amazing! Big shoutout to Bela Bohlender for this powerful toolkit built on Three.js. If you’re creating with React Three Fiber in #VIVERSE, this will seriously streamline your workflow. 🚀