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Game Access Conference

@gameaccessconf

Game Access Conference ‘25
Act VIII

June 6-7 2025 · Brno, Czech Republic

ID: 139212310

linkhttps://game-access.com/conference/ calendar_today01-05-2010 22:43:46

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Skeletons don’t animate themselves 💀 Raveen Rajadorai, Technical Artist at Supergiant Games, is coming to Game Access Conference '25 to show how the animation rigs for Hades 2 were built—from pipeline design to some truly underworld-worthy setups!

Skeletons don’t animate themselves 💀 <a href="/Ollarin/">Raveen Rajadorai</a>, Technical Artist at <a href="/SupergiantGames/">Supergiant Games</a>, is coming to <a href="/GameAccessConf/">Game Access Conference</a> '25 to show how the animation rigs for Hades 2 were built—from pipeline design to some truly underworld-worthy setups!
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Game Access '25 isn’t just talks. It’s people. 🍻 Meet devs, share ideas, and learn from 80+ speakers incl. Westwood’s Louis Castle & creators of Skyrim, Hades 2, Cyberpunk 2077 & more. The real magic? ✨ ...happens between the talks. 🎟️ game-access.com/conference/#pa…

Game Access '25 isn’t just talks. It’s people. 🍻
Meet devs, share ideas, and learn from 80+ speakers incl. Westwood’s Louis Castle &amp; creators of Skyrim, Hades 2, Cyberpunk 2077 &amp; more. 

The real magic?  ✨

...happens between the talks.

🎟️ game-access.com/conference/#pa…
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Ever built a reverb zone while frying arancini? 🎧🍤 Alessandro Famà from Audiokinetic probably has. At Game Access Conference '25, he’ll show you how Wwise turns complex audio systems into intuitive tools – so your game sounds as immersive as it looks.

Ever built a reverb zone while frying arancini? 🎧🍤 Alessandro Famà from <a href="/audiokinetic/">Audiokinetic</a> probably has. At <a href="/GameAccessConf/">Game Access Conference</a> '25, he’ll show you how Wwise turns complex audio systems into intuitive tools – so your game sounds as immersive as it looks.
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Rendering a medieval city at 60 FPS on console? That’s warhorse-level wizardry. 🧙‍♂️ Daniel Hanák from Warhorse Studios is coming to Game Access Conference '25 to show how they turned Kuttenberg from a performance nightmare into a next-gen showcase in Kingdom Come: Deliverance II. 🏰

Rendering a medieval city at 60 FPS on console? That’s warhorse-level wizardry. 🧙‍♂️ Daniel Hanák from <a href="/WarhorseStudios/">Warhorse Studios</a> is coming to <a href="/GameAccessConf/">Game Access Conference</a> '25 to show how they turned Kuttenberg from a performance nightmare into a next-gen showcase in Kingdom Come: Deliverance II. 🏰
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When law meets gamedev, you want players, not just lawyers. HAVEL & PARTNERS joins Temple of Law at Game Access Conference ‘25 as Special Partner! Licensing, IP, AI, publishing & more. Let’s talk law the way devs understand it. 🎟️ game-access.com/conference/#pa…

When law meets gamedev, you want players, not just lawyers. HAVEL &amp; PARTNERS joins Temple of Law at <a href="/GameAccessConf/">Game Access Conference</a> ‘25 as Special Partner! Licensing, IP, AI, publishing &amp; more. Let’s talk law the way devs understand it.

🎟️ game-access.com/conference/#pa…
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🎬 How do you succeed in the era of AI? What skills, schools & studios matter most? Join top creators at meetup and live panel! 🗓️ May 21, 17:30 📍 Pragovka Art District, Kolbenova 923/34a Praha or ANOMALIA Livestream (free with registration) 🎟️ anomalia.eu/meet-up-regist…

🎬 How do you succeed in the era of AI? What skills, schools &amp; studios matter most? Join top creators at meetup and live panel!  

🗓️ May 21, 17:30 
📍 Pragovka Art District, Kolbenova 923/34a Praha or ANOMALIA Livestream (free with registration) 
🎟️ anomalia.eu/meet-up-regist…
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The future isn’t coming. It’s already here. ⚙️🚀 Brno.AI is the Special Partner of our Future Tech Summit at Game Access Conference 25! From AI & VR to cloud gaming & MoCap – meet the people shaping what’s next. Let’s talk tech, trends, and tomorrow. 🎟️ game-access.com/conference/#pa…

The future isn’t coming. It’s already here. ⚙️🚀 <a href="/BrnoAI/">Brno.AI</a> is the Special Partner of our Future Tech Summit at <a href="/GameAccessConf/">Game Access Conference</a> 25! From AI &amp; VR to cloud gaming &amp; MoCap – meet the people shaping what’s next.  Let’s talk tech, trends, and tomorrow.

🎟️ game-access.com/conference/#pa…
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Some stories are told through words. Others through symphony or even silence. 🎼 Jan Valta, Lead Composer at Warhorse Studios, joins Game Access Conference '25 to show how music drives the narrative in Kingdom Come: Deliverance II from leitmotifs to unspoken emotion.

Some stories are told through words. Others through symphony or even silence. 🎼 Jan Valta, Lead Composer at <a href="/WarhorseStudios/">Warhorse Studios</a>, joins <a href="/GameAccessConf/">Game Access Conference</a> '25 to show how music drives the narrative in <a href="/KingdomComeRPG/">Kingdom Come: Deliverance II</a> from leitmotifs to unspoken emotion.
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You might come for the talks and leave with a job offer. 🎯At Game Access Conference 25, you're one coffee or beer away from meeting your next lead, mentor, or studio. 🎮Introduce yourself. Start real conversations. 🚀 🎟️ game-access.com/conference/#pa…

You might come for the talks and leave with a job offer. 🎯At <a href="/GameAccessConf/">Game Access Conference</a> 25, you're one coffee or beer away from meeting your next lead, mentor, or studio. 🎮Introduce yourself. Start real conversations. 🚀

🎟️ game-access.com/conference/#pa…
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Legendy ALTARu na Game Access 2025! V Brně vzdáváme hold ikonickému studiu ALTAR Interactive – výstava plná vydaných i zrušených her, artefaktů a premiéra dokumentární minisérie o historii studia! 🎥 1. díl – Fish Fillets, Dračí Doupě, Altar začátky 📀 Vinyl soundtrack +

Legendy ALTARu na Game Access 2025!

V Brně vzdáváme hold ikonickému studiu ALTAR Interactive – výstava plná vydaných i zrušených her, artefaktů a premiéra dokumentární minisérie o historii studia!

🎥 1. díl – Fish Fillets, Dračí Doupě, Altar začátky
📀 Vinyl soundtrack +
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You don’t always notice it but when sound is done right, you feel it. 🎧 Audiokinetic, creators of the legendary Wwise, join Game Access Conference '25 to share how they power the world’s most immersive audio experiences. Come say hi. Your ears will thank you. 🔊

You don’t always notice it but when sound is done right, you feel it. 🎧 <a href="/audiokinetic/">Audiokinetic</a>, creators of the legendary Wwise, join <a href="/GameAccessConf/">Game Access Conference</a> '25 to share how they power the world’s most immersive audio experiences.

Come say hi. Your ears will thank you. 🔊
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Retention isn’t just rewards, it’s trust, joy & timing. 🎯 Peter Hornáček from Pixel Federation joins Game Access Conference '25 to share how F2P games can build lasting engagement through smart systems, strong community, and knowing when (not) to listen.

Retention isn’t just rewards, it’s trust, joy &amp; timing. 🎯 Peter Hornáček from <a href="/pixelfederation/">Pixel Federation</a> joins <a href="/GameAccessConf/">Game Access Conference</a> '25 to share how F2P games can build lasting engagement through smart systems, strong community, and knowing when (not) to listen.
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Join ANOMALIA bootcamps – 2 weeks of Unreal, Houdini, and AI tools, mentored by pros from DreamWorks, Bungie, and more. Live in a castle. Work on your own project. Learn fast. Fail smart. ⚡Last year with funding: anomalia.cz/letni-bootcamp…

Join ANOMALIA bootcamps – 2 weeks of Unreal, Houdini, and AI tools, mentored by pros from DreamWorks, Bungie, and more.
Live in a castle. Work on your own project. Learn fast. Fail smart.

⚡Last year with funding: anomalia.cz/letni-bootcamp…
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Učit Brno joins Game Access Conference Conference '25 as a Special Partner! 💬🎮 Known for language courses and soft skills training, they’ve become a go-to for studios needing localization, testing, and in-house support. Helping devs speak the same language – on screen and off. 🗣️✨

Učit Brno joins <a href="/GameAccessConf/">Game Access Conference</a> Conference '25 as a Special Partner! 💬🎮 Known for language courses and soft skills training, they’ve become a go-to for studios needing localization, testing, and in-house support. Helping devs speak the same language – on screen and off. 🗣️✨
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What started as a rhythm-fueled experiment became a global VR sensation. 🥽⚡️ Beat Games, the minds behind Beat Saber, are joining Game Access Conference ‘25. A studio that proves you don’t need hundreds of devs to change the game. Just vision, timing, and laser-sharp beats.

What started as a rhythm-fueled experiment became a global VR sensation. 🥽⚡️ <a href="/BeatGamesStudio/">Beat Games</a>, the minds behind <a href="/BeatSaber/">Beat Saber</a>, are joining <a href="/GameAccessConf/">Game Access Conference</a> ‘25. A studio that proves you don’t need hundreds of devs to change the game.  Just vision, timing, and laser-sharp beats.
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Game Access Conference parties aren’t just parties. They’re part of the lore. 🍻 From garden mingling to medieval madness and soldiers in the club. This is where devs bond, brag & break loose. More info 👉 game-access.com/conference/par…

<a href="/GameAccessConf/">Game Access Conference</a> parties aren’t just parties. They’re part of the lore. 🍻 From garden mingling to medieval madness and soldiers in the club. This is where devs bond, brag &amp; break loose. 

More info 👉 game-access.com/conference/par…
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🎥 The Game Access Conference Experience is here! Get a glimpse of the energy, creativity, and community that makes this more than just a conference. Watch the video, feel the vibe, and get ready for what’s coming. 🔗 youtube.com/watch?v=khDYUu…

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Game Access Conference '25 isn’t just where games are discussed it’s where careers are made & deals begin. AAA devs, studio leads, publishers & creators will be right there with you in lines, and parties. 🍻 One convo could spark your next job, or deal. Don’t just watch — show up. 🌟

<a href="/GameAccessConf/">Game Access Conference</a> '25 isn’t just where games are discussed  it’s where careers are made &amp; deals begin. 
AAA devs, studio leads, publishers &amp; creators will be right there with you in lines, and parties. 🍻

One convo could spark your next job, or deal. Don’t just watch — show up. 🌟
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From small studio to AAA games ✨ join Grip Studios' Jan Cabuk and Jakub Mikyska as they recount their early success, their work on major titles like Indiana Jones and Civilization VII, and their expansion into new original projects, soon to be revealed. 🔍

From small studio to AAA games ✨ join Grip Studios' Jan Cabuk and Jakub Mikyska as they recount their early success, their work on major titles like Indiana Jones and Civilization VII, and their expansion into new original projects, soon to be revealed. 🔍
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Squeezing the best visuals out of your mobile game? 🧠📱 Damian Nachman from Unity takes the stage at Game Access Conference '25 to show how Unity 6 helps you sharpen performance, slash energy use, and still make it look gorgeous. No filler, just real-time gains.

Squeezing the best visuals out of your mobile game? 🧠📱

Damian Nachman from <a href="/unity/">Unity</a> takes the stage at <a href="/GameAccessConf/">Game Access Conference</a> '25 to show how Unity 6 helps you sharpen performance, slash energy use, and still make it look gorgeous. No filler, just real-time gains.