JcToon (@hellojctoon) 's Twitter Profile
JcToon

@hellojctoon

Creative Lead at @rive_app

ID: 776341105642209280

linkhttps://www.behance.net/juancarloscruz calendar_today15-09-2016 08:45:18

2,2K Tweet

6,6K Followers

613 Following

Pjam Baus (@bauspjam) 's Twitter Profile Photo

As a big fan of Duolingo’s animations, I’ve always loved how they bring motion into their app experience. So I decided to recreate one of their animations using Rive ever since I saw Duolingo using it, I’ve wanted to give it a try. 🎨✨

Guido Rosso (@guidorosso) 's Twitter Profile Photo

Rive’s code editor ships with PragmataPro as the default font. It’s our team’s go-to programming font. Everyone gets it out of the box. Fabrizio Schiavi

Rive’s code editor ships with PragmataPro as the default font. It’s our team’s go-to programming font. Everyone gets it out of the box. <a href="/fabrizioschiavi/">Fabrizio Schiavi</a>
Rive (@rive_app) 's Twitter Profile Photo

We recently updated our Rive 101 Data Binding playlists with a ✨new Lists Index tutorial. ▶️ Watch it now on our YouTube channel

Jeff McAvoy | The Rive Guy (@jeffamcavoy) 's Twitter Profile Photo

Scripting in in Rive has several protocols (script types and purposes). One of them is Path Effect. It let's you modify the stroke applied to a path. Scripted inputs let you modify values for each instance it's used. Here's an example of one script applied to four strokes on

Luigi Rosso (@luigirosso) 's Twitter Profile Photo

The scripting PathEffect protocol lets you mutate any input path into anything else. We give you tools to measure the contour, get tangents, and yes simply transform existing points in say 3D. All with parameterized inputs which you can animate/databind/etc. Design 🤝 Dev

Luigi Rosso (@luigirosso) 's Twitter Profile Photo

Some super early experiments I was messing with. This is all with our vector graphics renderer so I only implemented colored faces for now. If you think we're thinking about adding real 3d to Rive, you're thinking good thoughts.

Mysteropodes (@mysteropodes) 's Twitter Profile Photo

Cat Night Mini Game 🐱🌙🎮 My final #RiveChallenge entry - a fully responsive mini-game built with ZERO code! Pure Rive magic using data binding & micro-interactions. 🎯 Catch sleeping mice, dodge the others Play & share your score: rive.app/community/file… #RiveApp #NoCode

Guido Rosso (@guidorosso) 's Twitter Profile Photo

Killer data-driven animated experiences keep dropping every 24 hours… and don't miss the UI library submission in this mix by Pjam Baus, ready to use in your games.

Rive (@rive_app) 's Twitter Profile Photo

"I'll say it again: Rive is the most important tool for motion designers in the last decade. With Scripting, it's the new Flash, but better. This will explode adoption with developers, creating massive demand for designers who know Rive. If you've been sleeping on this... wake

Ashley Best 🏝 (@ashleybest) 's Twitter Profile Photo

I nearly didn't make the Rive x Contra challenge deadline because I've been so busy making Rive animations for clients! But several cups of coffee later, here's my entry: 'Marble Toy' - A problem solving marble run game concept!