JetBrains Rider (@jetbrainsrider) 's Twitter Profile
JetBrains Rider

@jetbrainsrider

A fast & powerful cross-platform .NET IDE by @JetBrains. Develop .NET, ASP.NET, .NET Core, Xamarin, Unity, and Unreal Engine apps on Windows, Mac, Linux.

ID: 4233812783

linkhttp://www.jetbrains.com/rider calendar_today20-11-2015 10:35:42

4,4K Tweet

23,23K Followers

14 Following

JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

📍 We're at #UnrealFest Orlando! Learn how JetBrains Rider for Unreal Engine supports your C++ and Blueprint development. Complete our quick survey and grab some swag!

📍 We're at #UnrealFest Orlando!
Learn how JetBrains Rider for Unreal Engine supports your C++ and Blueprint development. Complete our quick survey and grab some swag!
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

Rider 2025.2 EAP 3 has landed! This build comes packed with enhancements to the game dev debugging experience: 🔀 Mixed-mode debugging for Unity on Windows x64 🔴 Hit count conditions for C++ breakpoints. 🪲 A few great fixes for debugging Unity projects. Learn more about these

Rider 2025.2 EAP 3 has landed!
This build comes packed with enhancements to the game dev debugging experience:
🔀 Mixed-mode debugging for <a href="/unity/">Unity</a> on Windows x64
🔴 Hit count conditions for C++ breakpoints.
🪲 A few great fixes for debugging Unity projects.

Learn more about these
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

At #UnrealFest in Orlando? Swing by our booth and let’s chat about Unreal Engine development from C++ quirks to Rider tips & tricks. Drop by, take our survey, and grab some swag on the way out 💬🛠️

At #UnrealFest in Orlando?
Swing by our booth and let’s chat about Unreal Engine development from C++ quirks to Rider tips &amp; tricks. 
Drop by, take our survey, and grab some swag on the way out 💬🛠️
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

It’s the last day of #UnrealFest! Were you at our talk on Rider? Got questions? Feedback? Ideas? Swing by our booth — we’d love to chat😉

It’s the last day of #UnrealFest!
Were you at our talk on Rider? Got questions? Feedback? Ideas? Swing by our booth — we’d love to chat😉
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

That’s a wrap on #UnrealFest! 🎬 Big thanks to everyone who stopped by our booth, joined the conversation, or shared their feedback on Rider. See you next time!💙

That’s a wrap on #UnrealFest! 🎬
Big thanks to everyone who stopped by our booth, joined the conversation, or shared their feedback on Rider. See you next time!💙
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

Rider 2025.2 EAP 4 has just landed! This build introduces SQL database project support via a bundled plugin, no setup needed: 🗃️ SDK-style SQL project templates 📊 Schema comparison & project publishing 🔗 Import from DB, add references, and more. Learn more 👉

Rider 2025.2 EAP 4 has just landed!
This build introduces SQL database project support via a bundled plugin, no setup needed:
🗃️ SDK-style SQL project templates
📊 Schema comparison &amp; project publishing
🔗 Import from DB, add references, and more.
Learn more 👉
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

.NET devs: want your voice heard? Final week to speak up! 🗣️ Join thousands of developers worldwide shaping the future of tech with JetBrains. 📊 Take the Developer Ecosystem Survey 2025 🎁 Win prizes, including a MacBook Pro & iPhone 16 Pro!

JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

Rider 2025.1.3 is out now! This update brings a batch of critical bug fixes and improvements: ✨ Semantic search in Search Everywhere & AI Assistant ✔️ Improved file indexing ✔️ Stable C++ run/debug configurations ✔️ Reliable sticky selection ✔️ Better Docker debugging behavior

Rider 2025.1.3 is out now!

This update brings a batch of critical bug fixes and improvements:
✨ Semantic search in Search Everywhere &amp; AI Assistant
✔️ Improved file indexing
✔️ Stable C++ run/debug configurations
✔️ Reliable sticky selection
✔️ Better Docker debugging behavior
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

JetBrains GameDev Day returns October 21, and the Call for Speakers is officially open! 🗣️📣 Pitch your talk on @Unity, Unreal Engine, Godot Engine, CI/CD workflows, JetBrains Rider, and more #gamedev tech topics. Find out more: jb.gg/cfp-gamedevday…

JetBrains GameDev Day returns October 21, and the Call for Speakers is officially open! 🗣️📣

Pitch your talk on @Unity, <a href="/UnrealEngine/">Unreal Engine</a>, <a href="/godotengine/">Godot Engine</a>, CI/CD workflows, <a href="/JetBrainsRider/">JetBrains Rider</a>, and more #gamedev tech topics.

Find out more: jb.gg/cfp-gamedevday…
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

Rider 2025.2 EAP 5 is here! This build introduces two killer updates for performance-minded devs: 🔥 A reimagined Monitoring tool with automatic performance issue detection for .NET applications. 📊 New #OpenTelemetry plugin for in-IDE observability during development and

Rider 2025.2 EAP 5 is here!
This build introduces two killer updates for performance-minded devs:
🔥 A reimagined Monitoring tool with automatic performance issue detection for .NET applications.
📊 New #OpenTelemetry plugin for in-IDE observability during development and
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

Tired of jumping between dashboards to figure out why your .NET app is acting up? 🤔 The new #OpenTelemetry plugin for JetBrains Rider brings all that observability data right into your IDE. No more context switching: just run your app and watch the logs, metrics, and traces

Tired of jumping between dashboards to figure out why your .NET app is acting up? 🤔

The new #OpenTelemetry plugin for <a href="/JetBrainsRider/">JetBrains Rider</a>  brings all that observability data right into your IDE. No more context switching:  just run your app and watch the logs, metrics, and traces
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

🆕 in JetBrains Rider: The reimagined Monitoring tool automatically detects performance hotspots, UI freezes & GC spikes while your app runs 🔥. Click any issue to reveal the root cause right there in the bundled @dotTrace profiler without having to stop your application for an

🆕 in <a href="/JetBrainsRider/">JetBrains Rider</a>: The reimagined Monitoring tool automatically detects performance hotspots, UI freezes &amp; GC spikes while your app runs 🔥. 
Click any issue to reveal the root cause right there in the bundled @dotTrace profiler without having to stop your application for an
JetBrains Qodana (@qodana) 's Twitter Profile Photo

Our C++ pro linter is out! 🔥 Based on demand from our .NET, and JetBrains Rider communities, we’ve introduced Qodana for C/C++. This advanced linter goes beyond Clang-Tidy to detect critical issues like memory leaks, null dereferences, and uninitialized memory usage to name a

Our C++ pro linter is out! 🔥

Based on demand from our .NET, and <a href="/JetBrainsRider/">JetBrains Rider</a> communities, we’ve introduced Qodana for C/C++. This advanced linter goes beyond Clang-Tidy to detect critical issues like memory leaks, null dereferences, and uninitialized memory usage to name a
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

Rider 2025.2 EAP 6 is here! 🎮 Debug Unity shaders at source level with the new bundled Frame Viewer plugin 👾 Enjoy smoother Godot Engine development with updated #GDScript support 🛑 Pause all processes on breakpoint hit ➕ Get a sneak peek at the new experimental UI styles

Rider 2025.2 EAP 6 is here!
🎮 Debug <a href="/unity/">Unity</a> shaders at source level with the new bundled Frame Viewer plugin
👾 Enjoy smoother <a href="/godotengine/">Godot Engine</a> development with updated #GDScript support
🛑 Pause all processes on breakpoint hit
➕ Get a sneak peek at the new experimental UI styles
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

Rider 2025.2 is shaping up to be a great release for game developers 🎮 Latest example: the new Frame Viewer opens RenderDoc traces directly in your IDE. Debug Unity shaders at source level, set breakpoints, inspect pixels... All without leaving Rider! Available in the EAP 6

Rider 2025.2 is shaping up to be a great release for game developers 🎮 
Latest example: the new Frame Viewer opens RenderDoc traces directly in your IDE. Debug <a href="/unity/">Unity</a> shaders at source level, set breakpoints, inspect pixels... All without leaving Rider!

Available in the EAP 6
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

Rider 2025.2 EAP 7 is here! Game devs, another good update for you: New low-level exception suppression gives you control over manual breakpoints and assertions: 🛑 Suppress ‘int3’ exceptions globally or by line/address ⚡ Fast, performance-friendly suppression → better

Rider 2025.2 EAP 7 is here!
Game devs, another good update for you:
New low-level exception suppression gives you control over manual breakpoints and assertions:
🛑 Suppress ‘int3’ exceptions globally or by line/address
⚡ Fast, performance-friendly suppression → better
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

🎤 Got something awesome to share with fellow game devs? Do it at JetBrains GameDev Day 2025! Our Call for Speakers is live. There are time-zone-friendly sessions of all lengths and speaker perks! Submit your talk now 👉 jb.gg/cfp-gamedevday… #GameDev #JetBrainsGameDevDay

🎤 Got something awesome to share with fellow game devs? Do it at JetBrains GameDev Day 2025! 
Our Call for Speakers is live. There are time-zone-friendly sessions of all lengths and speaker perks!

Submit your talk now 👉 jb.gg/cfp-gamedevday…
#GameDev #JetBrainsGameDevDay
JetBrains Rider (@jetbrainsrider) 's Twitter Profile Photo

Rider 2025.2 EAP 8 is here!🌟 This build contains some of the finishing touches to the upcoming release. You can learn more and download it here. 👉 jetbrains.com/rider/nextvers…

Rider 2025.2 EAP 8 is here!🌟 
This build contains some of the finishing touches to the upcoming release. 
You can learn more and download it here. 👉 jetbrains.com/rider/nextvers…