LooperVFX ✦ (@loopervfx) 's Twitter Profile
LooperVFX ✦

@loopervfx

Landon Looper @ Smilesoft

ID: 1145844697123868672

linkhttps://www.smilesoft.dev calendar_today02-07-2019 00:00:39

2,2K Tweet

710 Followers

936 Following

𝗧𝘂𝗳𝗮𝗻 𝗛𝗮𝗻 🇹🇷 (@the2fun) 's Twitter Profile Photo

Apple Vision Pro & Unity Realtime Enlighten GI + Realtime Reflection Probes. Metal Rendering is saved me. Right now there is almost no limitations. #unity3d #VR #XR #Apple #VisionPro

LooperVFX ✦ (@loopervfx) 's Twitter Profile Photo

arian ghashghai the question is often more important than the answer. what if we asked Blackberry app devs if they feel adequately supported by Apple to build for iPhone in 2007? there was never going to be a thriving visionOS ecosystem in year 1 (or 2) its been 9 mo :) x.com/LooperVFX/stat…

LooperVFX ✦ (@loopervfx) 's Twitter Profile Photo

it's a virtual planar / 2d display. while full binocular overlap would be ideal, Apple Vision Pro's total effective 2d res is roughly 4000x3200 to 4150x3200px (depending on InterPupillary Distance.) now we have an ultra-wide display that expects head movement :) SadlyItsDadley

it's a virtual planar / 2d display. while full binocular overlap would be ideal, Apple Vision Pro's total effective 2d res is roughly 4000x3200 to 4150x3200px (depending on InterPupillary Distance.)

now we have an ultra-wide display that expects head movement :) <a href="/SadlyItsBradley/">SadlyItsDadley</a>
LooperVFX ✦ (@loopervfx) 's Twitter Profile Photo

heads up! grant kot Grant Kot does incredible work pioneering state-of-the-art physics simulation, collaborative multiplayer interactions, and emerging web technology to show us what the future of games and other interactive experiences could be like in a not-so-distant future :)

LooperVFX ✦ (@loopervfx) 's Twitter Profile Photo

Andrew Fox as with language, there's more to gain in learning by immersion than it seems. absorb everything, keep taking it all in even and especially if it's beyond your current comprehension. when we continue to persist at this (beyond our own doubt) understanding naturally emerges later.

LooperVFX ✦ (@loopervfx) 's Twitter Profile Photo

VOID JB check out: Voxon VLED / VX2-XL (truly volumetric / ghostlike, kinetic / non-touchable, available now) Light Field Lab SolidLight (fully integral holo panels, higher res, opacity, solid state, prototype stage) both viewable by many people / perspectives simultaneously

<a href="/voids_thoughts/">VOID</a> <a href="/JasonBotterill3/">JB</a> check out:

<a href="/voxonphotonics/">Voxon</a> VLED / VX2-XL (truly volumetric / ghostlike, kinetic / non-touchable, available now)

<a href="/lightfieldlab/">Light Field Lab</a> SolidLight (fully integral holo panels, higher res, opacity, solid state, prototype stage)
 
both viewable by many people / perspectives simultaneously
LooperVFX ✦ (@loopervfx) 's Twitter Profile Photo

I found that the new Unity Hub 3.13 actually does have an option to create a Local project not connected to Unity Cloud, you have to scroll all the way down to the bottom of this menu to find it. (No need to create it connected to Cloud and disconnect it afterwards as believed.)

I found that the new Unity Hub 3.13 actually does have an option to create a Local project not connected to Unity Cloud, you have to scroll all the way down to the bottom of this menu to find it.

(No need to create it connected to Cloud and disconnect it afterwards as believed.)
LooperVFX ✦ (@loopervfx) 's Twitter Profile Photo

The Apple Vision Pro Developer Strap is NOT limited to USB 2.0 in Hardware, only in Software (and/or Firmware.) This has been known for over a year, less than a week after Vision Pro released. It's Thunderbolt 4 capable. Paging /var/log/jerra.d/Пу́тін.хуйло́🇺🇦 for comment. x.com/9to5mac/status…