
Simon Luxford-Moore
@mrlux4dmoore
Experienced educator specialising in impactful and inclusive use of educational technologies. #ClassVR #ThingLink. #MIEEFellow, #MIEExpert, #MCE & #EdTech50
ID: 986857982226059264
19-04-2018 06:44:12
3,3K Tweet
725 Followers
347 Following






Share the results, Niall Ridgway! In my day, as a NQT, it was WALT and WILF but I think the H in WALHT is so valuable. “How” is the fundamentals of generative learning and knowledge construction. 👏🏻


Happening now ThingLink Education webinar education special with the incredible Louise & Claudia 🥰


Hello world! 👋🏻 🌍 Looking for some advice on the #OculusQuest3 and what storage is really required? What software do people use to create their own content? Thanks. Meta Quest Help #VRARinEdu #contentcreation




What's better than all my Microsoft Education quick guides on my website? The quick guides all together in a handy, accessible Book Creator Team Book of course! Check it out below... read.bookcreator.com/5hEg9Sd7fwayIs… Microsoft Education UK Mike Tholfsen

Don’t forget to set aside some valuable time to renew/apply for the Microsoft #Innovative #Educator #Expert Rob Raeburn-Garbett Mike Alexander Jonathan Jack Katy Robertson V Emily D Mac Elizabeth Jamieson Rachieroo Miss Levey J Claire McKnight Vicki Moore Alison Howie Ruth



That’s mine submitted! Now I wait… patiently. Who else has submitted their Microsoft #MIEExpert self-nomination? Go for it. Don’t delay. Microsoft Education Microsoft Learn #TeamMIEEScotland


We’re up for a SmartBrief Education Readers’ Choice Award and we need your help! Please vote for ClassVR in the STEM & CTE category using this link: eu1.hubs.ly/H0kt1LR0. Voting ends May 28. Thank you for your support! #EdTech #VR #ClassVR


How can VR & AR support neurodiverse learners? Simon Luxford-Moore reflects on how immersive technology can foster empathy, boost engagement & create inclusive classrooms for all students. 👉 Read the full blog: eu1.hubs.ly/H0kK1cF0

ClassVR from Avantis Simon Luxford-Moore some research suggests that vr can help individuals with autism process and integrate sensory information more effectively