Pavel Oliva 🔶 (@pavel_oliva) 's Twitter Profile
Pavel Oliva 🔶

@pavel_oliva

Nodes and other stuff! #MaterialMaker #buildify #geometrynodes
3D artist, game dev and average n-gon enjoyer, v_027
he/hi/hello
linktr.ee/paveloliva

ID: 1198370847582490625

calendar_today23-11-2019 22:40:56

3,3K Tweet

14,14K Followers

826 Following

James Braley (@stylizedsculpts) 's Twitter Profile Photo

That's a wrap on yet another year of #Mayterials! Huge thanks to everyone who checked out the materials, left comments gave their support along the way. I'll hopefully have all of the final renders up on my portfolio soon™!

Pilgrim (@artofpilgrim) 's Twitter Profile Photo

me to my wife who has absolute zero interest: "look, they're finally fixing the uv editor in blender 4.5 & getting rid of that annoying sync select mode which made no sense & finally people from other DCC like maya and 3ds max can finally stop complaining, y'know what i mean??"

me to my wife who has absolute zero interest:

"look, they're finally fixing the uv editor in blender 4.5 & getting rid of that annoying sync select mode which made no sense & finally people from other DCC like maya and 3ds max can finally stop complaining, y'know what i mean??"
Rod Zilla (@r0dzill4) 's Twitter Profile Photo

Material Maker 1.4b3 is now available for download on itch.io . Please don't hesitate to test it and report bugs. 😉 rodzilla.itch.io/material-maker…

80 LEVEL (@80level) 's Twitter Profile Photo

.Jurij Andreev talked to us about the Echoes of Battle project, discussing making an atmospheric large-scale scene and detailing the creation of different types of rocks, terrain, and dragon remains using ZBrush, Blender, Substance 3D Painter, and Unreal Engine 5. Read the

Highland Keep (@highlandke26288) 's Twitter Profile Photo

Real-time voxelized lighting is here. H-Trace WSGI now powers our custom nature renderer and terrain. Every tree is fully interactive—you can chop or destroy them, and the lighting updates instantly

80 LEVEL (@80level) 's Twitter Profile Photo

.Pavel Oliva 🔶 shared a brief breakdown of his Ammonites on Archaeological Site material created with Material Maker for #Mayterials 2025. Read: 80.lv/articles/how-t…

.<a href="/Pavel_Oliva/">Pavel Oliva 🔶</a> shared a brief breakdown of his Ammonites on Archaeological Site material created with Material Maker for #Mayterials 2025.

Read: 80.lv/articles/how-t…
80 LEVEL (@80level) 's Twitter Profile Photo

An Xbox producer advised laid-off employees to turn to AI for "emotional clarity & confidence". The post had to be quickly deleted after it caught attention. "Hey, ChatGPT, what should I do when I can't read the room?" Full story: 80.lv/articles/xbox-…

VFXApprentice (@vfxapprentice) 's Twitter Profile Photo

There's a lot to learn from the League of Legends style guide, and this blog post dives right into that! Learn about 10 design tips from the League style guide, and take a look at it yourself: vfxapprentice.com/blog/10-league… #vfx #rtvfx

Blender 🔶 (@blender) 's Twitter Profile Photo

Blender Foundation and the online developer community proudly present Blender 4.5 LTS! Vulkan, faster EEVEE, improved compositor, Geometry Nodes, nearly 500 bugs fixed, and so, so much more. 👉Release notes: blender.org/download/relea… 📺Video recap: youtube.com/watch?v=wPhA0i… #b3d

TUATARA (@tuatara_games) 's Twitter Profile Photo

Stylized Electricity Breakdown ⚡ By using vertex colors, you can animate meshes like a "3D flipbook," giving you precise control over trail behavior. This technique is both flexible and saves performance, perfect for stylized effects. #realtimevfx #UE5 #VFX #gamedev