Quan Meng (@qtdsmq) 's Twitter Profile
Quan Meng

@qtdsmq

ID: 701404697177886720

calendar_today21-02-2016 13:54:46

56 Tweet

72 Followers

247 Following

Matthias Niessner (@mattniessner) 's Twitter Profile Photo

๐Ÿ“ข๐Ÿ“ข ๐๐ซ๐„๐๐ข๐ญ๐จ๐ซ๐Ÿ‘๐ƒ: ๐…๐š๐ฌ๐ญ ๐š๐ง๐ ๐๐ซ๐ž๐œ๐ข๐ฌ๐ž ๐Ÿ‘๐ƒ ๐’๐ก๐š๐ฉ๐ž ๐„๐๐ข๐ญ๐ข๐ง๐  ๐Ÿ“ข๐Ÿ“ข We propose a training-free 3D shape editing approach that rapidly and precisely edits the regions intended by the user and keeps the rest as is. Using a quickly brushed mask and a

Manuel Dahnert (@manuel_dahnert) 's Twitter Profile Photo

Super happy to present our #NeurIPS paper ๐‚๐จ๐ก๐ž๐ซ๐ž๐ง๐ญ ๐Ÿ‘๐ƒ ๐’๐œ๐ž๐ง๐ž ๐ƒ๐ข๐Ÿ๐Ÿ๐ฎ๐ฌ๐ข๐จ๐ง ๐…๐ซ๐จ๐ฆ ๐š ๐’๐ข๐ง๐ ๐ฅ๐ž ๐‘๐†๐ ๐ˆ๐ฆ๐š๐ ๐ž in Vancouver. Come to our poster #2804 on Wednesday 11am - 2pm in East Exhibit Hall A-C and say hi if you want to learn more about 3D Scene

Dreaming Tulpa ๐Ÿฅ“๐Ÿ‘‘ (@dreamingtulpa) 's Twitter Profile Photo

This looks like a pretty cool workflow for level design. 1) Generate a base 3D semantic map of the level from a text description 2) Refine the semantic map further by adding, removing, resizing or replacing object 3) Generate the final result from the edited semantic map

Matthias Niessner (@mattniessner) 's Twitter Profile Photo

๐Ÿ“ข๐Ÿ“ข ๐€๐ฏ๐š๐ญ๐Ÿ‘๐ซ ๐Ÿ“ข๐Ÿ“ข Avat3r creates high-quality 3D head avatars from just a few input images in a single forward pass with a new dynamic 3DGS reconstruction model. Video: youtu.be/P3zNVx15gYs Project: tobias-kirschstein.github.io/avat3r Our core idea is to make Gaussian

Angela Dai (@angelaqdai) 's Twitter Profile Photo

Check out our #CVPR2025 papers on articulated mesh generation, 4d shape generation with dictionary neural fields, large-scale 3d scene generation and editing, and 3d editing! Congrats to Daoyi Gao, Xinyi Zhang, Alexey Bokhovkin, Quan Meng, Ziya Erkoรง for their amazing work!

Check out our #CVPR2025 papers on articulated mesh generation, 4d shape generation with dictionary neural fields, large-scale 3d scene generation and editing, and 3d editing!

Congrats to <a href="/DaoyiGao/">Daoyi Gao</a>, <a href="/xinyi092298/">Xinyi Zhang</a>, <a href="/ABokhovkin/">Alexey Bokhovkin</a>, <a href="/QTDSMQ/">Quan Meng</a>, <a href="/ErkocZiya/">Ziya Erkoรง</a> for their amazing work!
Matthias Niessner (@mattniessner) 's Twitter Profile Photo

๐Ÿ“ขMeshPad: Interactive Sketch-Conditioned Artist-Designed Mesh Generation and Editing๐Ÿ“ข Users can interactively design 3D models just from a sketch-based interface - check out the demo :) We break down the design process into addition with an autoregressive generator and

Angela Dai (@angelaqdai) 's Twitter Profile Photo

๐Ÿ“ขExCap3D: Multilevel Captioning of Objects in 3D Scenes Chandan Yeshwanth generates consistent object and part-level descriptions of objects in 3D scenes, and introduces a new dataset with 190k captions for 34k ScanNet++ objects. Project: cy94.github.io/excap3d w/ David Rozenberszki

Yue Chen (@faneggchen) 's Twitter Profile Photo

How much 3D do visual foundation models (VFMs) know? Previous work requires 3D data for probing โ†’ expensive to collect! #Feat2GS #CVPR2025 2025 - our idea is to read out 3D Gaussains from VFMs features, thus probe 3D with novel view synthesis. ๐Ÿ”—Page: fanegg.github.io/Feat2GS/

Angela Dai (@angelaqdai) 's Twitter Profile Photo

๐Ÿ“ขScanEdit: Hierarchically-Guided Functional 3D Scan Editing Edit complex, real-world 3D scans with text -- Mohamed El Amine Boudjoghra combines LLM reasoning with geometric optimization to produce physically plausible, instruction-aligned scene edits Check it out: aminebdj.github.io/scanedit/

Angela Dai (@angelaqdai) 's Twitter Profile Photo

๐Ÿ“ข QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization Yueh-Cheng Liu learns 2DGS initialization, densification, and optimization priors from ScanNet++ => fast & accurate reconstruction! Project: liu115.github.io/quicksplat

Matthias Niessner (@mattniessner) 's Twitter Profile Photo

๐Ÿ“ข๐Ÿ“ข๐๐ˆ๐† ๐๐„๐–๐’: ๐’๐ฎ๐ฉ๐ž๐ซ ๐ž๐ฑ๐œ๐ข๐ญ๐ž๐ ๐ญ๐จ ๐š๐ง๐ง๐จ๐ฎ๐ง๐œ๐ž ๐’๐ฉ๐€๐ˆ๐ญ๐ข๐š๐ฅ ๐€๐ˆ ๐Ÿ“ข๐Ÿ“ข Weโ€™re building Spatial Foundation Models โ€” a new paradigm of generative AI that reasons about space and time! Really stoked about our world-class team โ€“ itโ€™s gonna be mind-boggling!

Matthias Niessner (@mattniessner) 's Twitter Profile Photo

๐Ÿ“ขBecomingLit: Relightable Gaussian Avatars with Hybrid Neural Shading We propose a hybrid neural shading scheme for creating intrinsically decomposed 3DGS head avatars, that allow real-time relighting and animation. ๐ŸŒjonathsch.github.io/becominglit/ ๐Ÿ“ทyoutu.be/xPyeIqKdszA

Ziya Erkoรง (@erkocziya) 's Twitter Profile Photo

Presenting PrEditor3D at #CVPR2025 ๐Ÿ“ข๐Ÿ“ข If you'd like to learn more about our work and discuss 3D generation/editing, come visit our poster on Friday, June 13th, in ExHall D between 10:30-12:30 (Poster #44). Project Page: ziyaerkoc.com/preditor3d

Daoyi Gao (@daoyigao) 's Twitter Profile Photo

๐Ÿ“ข๐Ÿ“ข Weโ€™ll be presenting MeshArt tomorrow morning (Friday 13.06) in the poster session at ExHall D Poster #42 from 10:30-12:30. Come and chat about articulated 3D mesh genereation or any 3D generative stuff! Project page: daoyig.github.io/Mesh_Art/

Matthias Niessner (@mattniessner) 's Twitter Profile Photo

Want to work on cutting-edge #AI? We have several fully-funded ๐๐ก๐ƒ & ๐๐จ๐ฌ๐ญ๐ƒ๐จ๐œ ๐จ๐ฉ๐ž๐ง๐ข๐ง๐ ๐ฌ in our Visual Computing & AI Lab in Munich! Apply here: application.vc.in.tum.de Topics have a strong focus on Generative AI, 3DGs, NeRFs, Diffusion, LLMs, etc.

Want to work on cutting-edge #AI?

We have several fully-funded ๐๐ก๐ƒ &amp; ๐๐จ๐ฌ๐ญ๐ƒ๐จ๐œ ๐จ๐ฉ๐ž๐ง๐ข๐ง๐ ๐ฌ in our Visual Computing &amp; AI Lab in Munich!

Apply here: application.vc.in.tum.de

Topics have a strong focus on Generative AI, 3DGs, NeRFs, Diffusion, LLMs, etc.
Matthias Niessner (@mattniessner) 's Twitter Profile Photo

Seven papers accepted at #ICCV2025! Exciting topics: lots of generative AI using transformers, diffusion, 3DGS, etc. focusing on image synthesis, geometry generation, avatars, and much more - check it out! So proud of everyone involved - let's go๐Ÿš€๐Ÿš€๐Ÿš€ niessnerlab.org/publications.hโ€ฆ

Seven papers accepted at #ICCV2025!

Exciting topics: lots of generative AI using transformers, diffusion, 3DGS, etc. focusing on image synthesis, geometry generation, avatars, and much more - check it out!

So proud of everyone involved - let's go๐Ÿš€๐Ÿš€๐Ÿš€

niessnerlab.org/publications.hโ€ฆ
Angela Dai (@angelaqdai) 's Twitter Profile Photo

Check out our #ICCV2025 work on functional 3d scan editing, learning to optimize, multi-level 3d captioning, interactive mesh editing, audio-driven avatars, & shape matching! Congrats Mohamed El Amine Boudjoghra, Yueh-Cheng Liu, Chandan Yeshwanth, Haoxuan Li, Shivangi, Emery for amazing work!

Check out our #ICCV2025 work on functional 3d scan editing, learning to optimize, multi-level 3d captioning, interactive mesh editing, audio-driven avatars, &amp; shape matching!

Congrats <a href="/ElBoudjogh24002/">Mohamed El Amine Boudjoghra</a>, <a href="/liuyuehcheng/">Yueh-Cheng Liu</a>, <a href="/chandan__yes/">Chandan Yeshwanth</a>, <a href="/hcxrli/">Haoxuan Li</a>, <a href="/shivangi2201/">Shivangi</a>, Emery for amazing work!
Matthias Niessner (@mattniessner) 's Twitter Profile Photo

๐Ÿ“ข LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans๐Ÿ โœจ -> converts RGB-D scans into compact, realistic, and interactive 3D scenes โ€” featuring high-quality meshes, PBR materials, and articulated objects. ๐Ÿ“ทyoutu.be/ecK9m3LXg2c ๐ŸŒlitereality.github.io