
Saeed Ghorbani
@saghorbani
Research & Development Scientist, Ubisoft
ID: 1056028689979396096
https://saeed1262.github.io/ 27-10-2018 03:43:54
66 Tweet
96 Followers
422 Following

MoVi: A Large Multi-Purpose Human Motion and Video Dataset Demo: youtu.be/rXYV6xvd0j0. Website: biomotionlab.ca/movi/ BioMotionLab , @GunnarBlohm , Kording Lab 🦖 , Anne Thaler

This is EPIC!! It will go in history as one of the best #neurips talks of all times. Charles Isbell and colleagues 💜💙💚💛🧡❤️ on: Can’t Escape Hyperparameters and Latent Variables: Machine Learning as a Software Engineering Enterprise nips.cc/virtual/2020/p…


Spring has sprung! And with perfect timing for my new article, a gamedev's guide to springs: theorangeduck.com/page/spring-ro… Bit of an epic lockdown project for me; I applaud anyone who makes it all the way through! Hopefully it has some nice tricks and tidbits even for experience devs

BML members Adam Bebko and Anne Thaler are presenting new tools IEEE Virtual Reality. Here is the teaser for tomorrow's presentation on a tool that animates AMASS data in Unity. Poster session starts at 10am EST. youtube.com/watch?v=5uyAHu… VISTA @ YorkU, YorkU - Science


Adam Bebko and Anne Thaler gave a very well crafted tutorial on bmlTUX today IEEE Virtual Reality conference. If you missed it, check out the recording on YouTube: youtu.be/-1dh_U5RcKw. Starts at -4:56. VISTA @ YorkU YorkU - Science


Trailblazing research by then PhD candidate Anne Thaler & Professor & Canada Research Chair Nikolaus Troje examines virtual characters and walking style. VISTA @ YorkU Centre for Vision Research youtu.be/rns_E8WVuIU

Check out Michael Bronstein #ICLR2021 invited presentation, it’s gorgeous! slideslive.com/38956431









What animal do you see in this video? With similar videos that isolate object movements, in a paper that just came out in #JNeurosci, Sophia Roberts sophie robert, Leslie Ungerleider, and I explored what brain regions process movement cues from objects. jneurosci.org/content/43/4/6…


Animation quality is a difficult subject that I think we've not quite got to grips with yet as a community. My latest blog post shares some of my own thoughts on the subject. My hope is it can kickstart some discussions... or at least new dance moves! theorangeduck.com/page/animation…