
๐ท๐ฆ๐ผ๐ฟ๐๐ธ๐ผ๐ผ๐๐ท
@sorskoot
๐WebXR Game Creator ๐ฎ WebXR Dev at @webxrengine ๐ Microsoft XR MVP๐ฅContent Creator ๐ธ AI Driven ๐ Neurodivers ๐ง
ID: 7513402
https://timmykokke.com 16-07-2007 18:50:16
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I just published a quick tutorial on how I created a smooth camera follow component for my #GamedevJS Jam 2025 entry using Wonderland Engine (Wonderland Engine) timmykokke.com/blog/2025/2025โฆโฆ Let me know what you think or if you have any questions!

You are featured โค๏ธ Tim Sweeney @levelsio Andrew Woan @sorskoot MisterPrada




๐ฅณ My game Equilibrium, made with Wonderland Engine (Wonderland Engine) got first place in the open source challenge! ๐ฅฐ




Wonderland Engine is available on #Flathub for #Linux! Build performant #WebXR and #Web3D apps anywhere. #LinuxDesktop #AppImage Flatpak omg! ubuntu Linux Journal flathub.org/apps/com.wondeโฆ



This entire transformation is driven by a single fragment shader โ handling โจGI, ๐ณ๏ธ fake AO, ๐ซ๏ธ shadows, ๐ sky, โ๏ธ animated clouds, ๐๏ธ tone mapping, and ๐ atmospheric fog. Just shows how crucial shaders are to add depth and life to a scene! ๐ฎ๐ฅ๐ง #Webxr #GameDev #Shaders






