Tynan Sylvester (@tynansylvester) 's Twitter Profile
Tynan Sylvester

@tynansylvester

Creator of RimWorld and author of Designing Games.

ID: 455338823

linkhttp://instagram.com/tynan.sylvester calendar_today05-01-2012 00:39:53

6,6K Tweet

59,59K Followers

454 Following

Tynan Sylvester (@tynansylvester) 's Twitter Profile Photo

AI are always role-playing. They predict the next word according to their training data. They do it by continuing a text that puts them in the role of an 'AI assistant'. So everything they do stems from their prediction of what AI assistant-like beings tend to do in their

Ludeon Studios (@ludeonstudios) 's Twitter Profile Photo

The second RimWorld - Odyssey preview is out! Build your flying home, travel across the planet, launch into orbit, and explore space wrecks crawling with rival scavengers and deadly mechanoids. Read on Steam: store.steampowered.com/news/app/29410…

The second RimWorld - Odyssey preview is out! Build your flying home, travel across the planet, launch into orbit, and explore space wrecks crawling with rival scavengers and deadly mechanoids.

Read on Steam: store.steampowered.com/news/app/29410…
Tynan Sylvester (@tynansylvester) 's Twitter Profile Photo

It's pretty easy to design on top of a finished game. Much harder to design when nothing's proven and not much is working yet. This makes people think that game design is easier than it is. It's also why most game design ideas basically just take an existing excellent game and

Ludeon Studios (@ludeonstudios) 's Twitter Profile Photo

The third RimWorld - Odyssey preview is here! Tame over 40 new animals, train your pets in new ways, fish up meals, and swim with aquatic friends. Read on Steam: store.steampowered.com/news/app/29410…

The third RimWorld - Odyssey preview is here! Tame over 40 new animals, train your pets in new ways, fish up meals, and swim with aquatic friends.

Read on Steam: store.steampowered.com/news/app/29410…
Ludeon Studios (@ludeonstudios) 's Twitter Profile Photo

The final RimWorld - Odyssey preview is here. Odyssey launches July 11 - just 2 days away! 🔥 Hunt down orbital fugitives, build explosive drones, and face the mechhive in a new endgame. Read on Steam: store.steampowered.com/news/app/29410…

The final RimWorld - Odyssey preview is here. Odyssey launches July 11 - just 2 days away! 🔥

Hunt down orbital fugitives, build explosive drones, and face the mechhive in a new endgame.

Read on Steam: store.steampowered.com/news/app/29410…
Tynan Sylvester (@tynansylvester) 's Twitter Profile Photo

RimWorld - Odyssey is out! You can build a ship and travel! Even to orbit! There are crabs! And lots of other stuff. New trailer below! Buy on Steam: store.steampowered.com/app/3022790/Ri… Buy DRM-free (you get a Steam key too): rimworldgame.com/odyssey/

Ludeon Studios (@ludeonstudios) 's Twitter Profile Photo

Turning a humble gravship into a flying fortress in RimWorld - Odyssey. Get RimWorld - Odyssey now: store.steampowered.com/app/3022790/Ri… Or DRM-free: rimworldgame.com

GamesBeat (@gamesbeat) 's Twitter Profile Photo

Industry veterans Owen Mahoney, Mitch Lasky, Bing Gordon, and Tynan Sylvester unpack how AI is redefining game development and business with creativity still at the core by Dean Takahashi gamesbeat.com/ai-in-games-a-… #AI #GamingBusiness #B2B #GameIndustry #Techdevelopment

Industry veterans <a href="/owenmahoney/">Owen Mahoney</a>, <a href="/mitchlasky/">Mitch Lasky</a>, Bing Gordon, and <a href="/TynanSylvester/">Tynan Sylvester</a> unpack how AI is redefining game development and business with creativity still at the core by Dean Takahashi

gamesbeat.com/ai-in-games-a-…

#AI #GamingBusiness #B2B #GameIndustry #Techdevelopment
Ludeon Studios (@ludeonstudios) 's Twitter Profile Photo

Update 1.6.4528 is out for RimWorld. This one has a bunch of fixes for Odyssey, like issues with corners, diagonal walls, shuttles, and the gravship! The update should be compatible with all savegames and mods. Read on Steam: store.steampowered.com/news/app/29410…

Update 1.6.4528 is out for RimWorld. This one has a bunch of fixes for Odyssey, like issues with corners, diagonal walls, shuttles, and the gravship!

The update should be compatible with all savegames and mods.

Read on Steam: store.steampowered.com/news/app/29410…
Tynan Sylvester (@tynansylvester) 's Twitter Profile Photo

Game design is like trying to command a submarine where the dials and gauges are randomly, convincingly wrong about 60% of the time.

Tynan Sylvester (@tynansylvester) 's Twitter Profile Photo

The practice of creating a 'vertical slice' makes games shallower because it requires that your game be a horizontal string of content chunks. If your game is a deep mesh of systems, vertical slicing works about as well as on a car engine or a baby.