VinVulpis (@vinvulpis) 's Twitter Profile
VinVulpis

@vinvulpis

Artist/animator, occasional music composer. Mostly post my passion game project here.

ID: 166539048

linkhttps://www.vinvulpis.com/ calendar_today14-07-2010 12:02:04

5,5K Tweet

1,1K Followers

21 Following

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It's been a bit, personal stuffs. But here's a small combo limiter I put off, when IkemenGo's RedirectID makes it mega simple to implement, lol. Combos on grounded targets will now force a fall on the 8th attack, preventing grounded loops reaching my hard limiter at 16 attacks.

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I think the Ω Meter is going to be dropped. It's a hold over from the Mugen days. I think it is no longer necessary. I'll be converting it over into a red-health sacrifice system that scales with red-health used. I just need to come up with rules on when this move can be used.

I think the Ω Meter is going to be dropped. It's a hold over from the Mugen days. I think it is no longer necessary.

I'll be converting it over into a red-health sacrifice system that scales with red-health used. I just need to come up with rules on when this move can be used.
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Well, here's the first test of Buff-based "Red-Shift" mechanic that will use red-life and replace my Omega system. This might be just a lil bit too strong... lol.

VinVulpis (@vinvulpis) 's Twitter Profile Photo

Following my recent announcement (over on FA) of moving from fighting game over to a simpler-controlled beat'em-up, I just shat out a quick test of z-axis things.

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Yeah, this is quickly translating over well to beat'em-up. I can definitely do this and make it fun. So much easier too.

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Lateral dodging quickie. Each character might have different data on this, but Gejhi for now, has 12 i-frames at the start of it. Enough to get out of the way of big things. Also made some tweaks to this stage to better fit the new format.

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Looked for an open spot to leave a sticker. Slapped it on there and realized I put it right next to a skibity toilet. #AC2025 #anthrocon2025

Looked for an open spot to leave a sticker. Slapped it on there and realized I put it right next to a skibity toilet. #AC2025 #anthrocon2025
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If you see me at #AC2015 #anthrocon2025 , Don't be afraid to approach me and chat me up. I love meeting people. I've had some people online tell me they're afraid to bother me. Already had a handful of random encounters at the waterfront. Tons of fun!

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Testing reworked grab logic for beat'em-up format. Will let each character handle their own options for grabs: pummel limits, what throws do, if they have any special input options. I want to leave room for character expression to show in the simplified moveset.

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Some work Moving Aurumo over to the beat'em-up format. Pretty good start. Combo, charged attack, throws dummied up. Gave him Max rules for jumping while holding an enemy, rather than Gejhi's jump release.

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Got most of the base code down for a replacement for the default lifebar system. Something more modular for beat'em-up purposes. The enemy target display is still a lil finicky but this is a good start. Gonna disable the default soon, probs just keep the timer.

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Made a Shiren doodle on wplace. Not too far from my Jeibu doodle I showed earlier. Someone painted them eyes in there while her construction was like halfway in. Hahah

Made a Shiren doodle on wplace. Not too far from my Jeibu doodle I showed earlier. Someone painted them eyes in there while her construction was like halfway in. Hahah
VinVulpis (@vinvulpis) 's Twitter Profile Photo

Being petty near Tail Island, Antarctica on wplace after my Tails drawing was grieved by erasing out his face. Drew a fat blunt in the mouth of the Tails loaf the griefer contributed too. Wish I screenshot that. I now haunt & will retaliate with lawful-evil edits if grieved. >:3

Being petty near Tail Island, Antarctica on wplace after my Tails drawing was grieved by erasing out his face. Drew a fat blunt in the mouth of the Tails loaf the griefer contributed too. Wish I screenshot that.

I now haunt & will retaliate with lawful-evil edits if grieved. >:3