adam pype (@adampi) 's Twitter Profile
adam pype

@adampi

i make 3d performative apparatus-environments (games)
working on NO PLAYERS ONLINE
wishlist: noplayersonline.net

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ID: 60326484

linkhttp://papercookies.itch.io calendar_today26-07-2009 15:29:24

3,3K Tweet

14,14K Followers

1,1K Following

adam pype (@adampi) 's Twitter Profile Photo

hello! no players online's demo is now available in - simplified chinese - traditional chinese - brazilian portuguese - polish - korean - japanese - russian happy halloween :) noplayersonline.net

hello!
no players online's demo is now available in
- simplified chinese
- traditional chinese
- brazilian portuguese
- polish
- korean
- japanese
- russian

happy halloween :)
noplayersonline.net
adam pype (@adampi) 's Twitter Profile Photo

im wondering if anyone knows good ways to get my translated demo to the right audience? my following on twitter is mostly english-speaking i assume..!!

adam pype (@adampi) 's Twitter Profile Photo

i watched my sister play this game so much as a kid and completely forgot about it. maybe this is why im into horror games

adam pype (@adampi) 's Twitter Profile Photo

has anyone actually ever proven that putting links in your post kills its visibility? this post doesn't even have a link in the comments. is it that bad lol

adam pype (@adampi) 's Twitter Profile Photo

i would love to see someone try and make the unity default material look in real life. imagine a living room where everything is flat as hell, has an uncomfortable shininess to it and is weirdly faded out in color

adam pype (@adampi) 's Twitter Profile Photo

just realised that if i wanted to find resources on doing ai in unity (enemies behaviours, navmesh etc) it's now ungoogle-able. do we need like a new name for this stuff?