Anderson Rohr (@andersonrohr) 's Twitter Profile
Anderson Rohr

@andersonrohr

@NVIDIAStudio Ambassador • Founder @ThirdMove_S • UE Artist, 3D Generalist • Spotlights @80Level @nvidiaomniverse @UnrealEngine @RealityCapture_ @Polycam3D, etc

ID: 217275502

linkhttps://linktr.ee/andersonrohr calendar_today19-11-2010 02:02:43

3,3K Tweet

540 Followers

1,1K Following

Anderson Rohr (@andersonrohr) 's Twitter Profile Photo

A lot of exciting news this week #InTheNVIDIAStudio Powered by RTX 4090 GPU, NVIDIA artist Andrew Averkin “chose a GeForce RTX GPU for quality, speed and safety, plain and simple,” said him. SIGGRAPH, OpenUSD, August Studio driver and more! Read here 💚blogs.nvidia.com/blog/2023/08/0…

A lot of exciting news this week #InTheNVIDIAStudio

Powered by RTX 4090 GPU, <a href="/nvidia/">NVIDIA</a> artist Andrew Averkin “chose a GeForce RTX GPU for quality, speed and safety, plain and simple,” said him.

SIGGRAPH, OpenUSD, August Studio driver and more!

Read here 💚blogs.nvidia.com/blog/2023/08/0…
polycam (@polycam3d) 's Twitter Profile Photo

Just a reminder that you can use Polycam's photogrammetry without using your phone or tablet. With any DSLR or mirrorless cameras, as well as your drone, you can create 3D models by uploading your photos to Polycam on your desktop computer.

Şefki Ibrahim (@sefkiibrahim) 's Twitter Profile Photo

Hey guys, I’m so happy to share my second animation, ‘Enjoyment’, and my most challenging project yet! It took me around 2 months to create, working on it in my spare time. I hope this piece makes you smile 😊 #3Danimation #animation #3dart #cgi #vfx #photorealism #maya #arnold

Alexandre Devaux (@alexandredevaux) 's Twitter Profile Photo

3D Gaussian Splatting is really impressive 🙂 Pushing some test here with 25 photos as input and only 10000 iterations. Hair, eyelashes are incomparable to photogrammetry. I'll bench against NeRF a bit more in detail soon!

Anderson Rohr (@andersonrohr) 's Twitter Profile Photo

What if I were Sherlock Holmes by BBC? - E se eu fosse o Sherlock Holmes da BBC? #sherlock #tvseries #bbc #sherlockholmes #deepfake #benedictcumberbatch

Anderson Rohr (@andersonrohr) 's Twitter Profile Photo

John Wick (Keanu Reeves) metahuman in Unreal Engine Work in progress. I’m using a 3D base model from George Siskas that I converted to metahuman and blended textures. #johnwick #keanureeves #metahuman #ue5 #unrealengine #realtime #wip

Anderson Rohr (@andersonrohr) 's Twitter Profile Photo

#WIP I'm creating a 3D stop motion. Scanned with polycam + blueprint in Unreal Engine to slide those 11 meshes together. #stopmotion #3d #polycam #unrealengine #3dscan #photogrammetry #realtime

Anderson Rohr (@andersonrohr) 's Twitter Profile Photo

Freaky collab! I'm capturing facial expressions for the #DigitalDouble of FreakyHoody created by EISKO Rendered in Unreal Engine using #MetaHumanAnimator. Scenario created by Quixel Music: Walk by Pantera Powered by NVIDIA Studio #freakyhoody #metahuman #ue5

Indy (@indystryfilms) 's Twitter Profile Photo

FINALLY IT IS HAPPENING! I poured months and months of work, love and passion into making a high quality cinematics #UE5 course. Best of all, FREE! Coming soon! ❤️ #UnrealEngine5 #cinematic #free #course #ue #unrealengine

Anderson Rohr (@andersonrohr) 's Twitter Profile Photo

Meet my version of John Wick (Keanu Reeves) #metahuman in Unreal Engine Powered by my awesome NVIDIA Studio RTX 3090 + Studio driver 💚 More details and 4k version here: artstation.com/artwork/n0XDwe MadeWithUnreal #unrealengine5 #ue5 #StudioShare #KeanuReeves #JohnWick

Anderson Rohr (@andersonrohr) 's Twitter Profile Photo

Check out my latest collab with leartesstudios I'm calling it Hybrid Render in Unreal Engine because it's a compositing with both renders: Lumen and Path Tracer. artstation.com/artwork/GeB4RQ RTX GPU + NVIDIA Studio driver #unrealengine #ue5 #hybridrender #cinematic #StudioShare

Anderson Rohr (@andersonrohr) 's Twitter Profile Photo

Pushing the limits of RealityScan using #Photogrammetry techniques. Reconstructed from 897 pics: behance.net/andersonrohr Unreal Engine path tracer (1000 samples) Powered by RTX GPU and NVIDIA Studio driver. PUMA pumabrasil #UnrealEngine5 #realitycapture #3dshoes #puma

Copresence (@copresence_tech) 's Twitter Profile Photo

🎥 New Tutorial: MetaHuman Integration with Copresence for UE 5.5 🎬 Anderson Rohr dropped an amazing tutorial that walks you through the entire process: From iPhone scan → to MetaHuman → to Unreal Engine 5.5. You will get a fully clothed, rigged MetaHuman looking just

Anderson Rohr (@andersonrohr) 's Twitter Profile Photo

Working on an interactive MIDI controller. Real Behringer UMX610 linked to the virtual one in Unreal Engine 5. Sending MIDI data to UE5 and Image-Line Software FL Studio thanks to rtpMIDI created by Tobias Erichsen Dell Precision 3680 with NVIDIA RTX 6000 Ada. Dell Technologies partner.