
Antonio Bucchiarone
@antbucc
His research activities are focused principally on Software
Engineering methods and tools for Adaptive Socio-Technical Systems.
#Gamification #DSL #MDE #AI
ID: 402599222
https://bucchiarone.bitbucket.io/ 01-11-2011 09:40:30
1,1K Tweet
445 Followers
532 Following





We are looking forward to receiving the best of your work at the intersection of LLMs and games! Special Issue on Large Language Models and Games IEEE Transactions on Games Deadline: December 1, 2024!






Feeling grateful to see #PolyGloT in action! 🎉 After years of hard work, it’s amazing to witness its use in my Università degli Studi dell'Aquila course. Students are now exploring a #gamified #learning #path designed for mastering the basics of Python. #EdTech #OER_ENCORE Fondazione Bruno Kessler - FBK #swen DISIM


A new year, a new milestone! All you have to do is keep submitting the best of your technical games research to your favourite journal; IEEE Transactions on Games!






🎉 Exciting announcement! Grand Valley State University (Grand Valley State) will host the 28th ACM/IEEE International Conference on Model-Driven Engineering Languages & Systems (MODELS 2025) in Grand Rapids, MI, Oct 5–10, 2025! Hybrid: in-person & online 🌍💻 #MODELS2025 #GVSU


