Ian Bell (@bell_sms) 's Twitter Profile
Ian Bell

@bell_sms

Multi-award winning creator of GTR, GT Legends, Project CARS, Need for Speed, Shift, Test Drive and the upcoming Project Motor Racing among others.

ID: 1080463139714428929

linkhttp://www.straight4.com calendar_today02-01-2019 13:57:41

1,1K Tweet

10,10K Followers

92 Following

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AI always needs work, work and more work but as of this latest build our AI is by far the best we've created. youtube.com/watch?v=peaoWD…

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I really am trying hard to contain myself and not over-hype but boy are you all in for a treat with these physics. Project Motor Racing Coming THIS MONTH! :)

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We're so excited for Project Motor Racing which ships in 2 days. Here's our Design Director with an unfiltered first (looooong) look at our latest build with our release day patches you'll all get to enjoy. (contains some fruity language). youtube.com/watch?v=Ib2rD2…

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For those as old as me where minutes matter, here's a mid-action link of our Design Director racing the same AI car for about 30 minutes. That's not a common accomplishment in AI code. Again, our very latest patched build which you'll get on day 1. youtu.be/Ib2rD2H7qLA?t=…

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Console owners are also in for an exciting experience with Project Motor Racing . Here's Gamer Muscle's take (who seems to be gelling with the sim now. 24 hours is a new record for our 'release positivity' pendulum, 10 years for GTR2, 5 years for pCARS2!) youtu.be/UqPF_hSlxdw?t=…

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One hour to go :) Tip 1. for everyone. Set 'tyre pre-warming' in the menu. On modern slicks their temperature based operating window is quite narrow. So ensure you have a nice pure green to a hint of orange colour in your tyre HUD before going for it. You'll enjoy it much more.

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Tip 2. Be ready for the 'feel' to be always subtly changing. Give it time and you'll start to feel the nuances of this new type of physics engine. The tyres are different, sometimes even corner to corner with temperature variation, flash surface heating, internal carcass

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Tip 3. Ensure frame generation is disabled. It causes input lag which is worse on slower machines. We've coded the Force Feedback to run at the full 720hz of the physics update rate if your peripheral supports it and the feedback should be instant and detailed.