
Sebastian Starke
@blacksquirrel__
Research Scientist @ Meta. Previously @ EA & Adobe. PhD @ UoE. I bring characters to life with computer brains.
ID: 995833274277785601
https://github.com/sebastianstarke 14-05-2018 01:08:49
157 Tweet
3,3K Followers
564 Following

I am happy to share our work on motion in-betweening with phase manifolds ACM / EG Symposium on Computer Animation for producing realistic character animations from a small number of keyframes. Please meet us in LA August 4th for the presentation. - with Sebastian Starke Full Video: youtu.be/MbS1YcKhyyA











Want to #WalkTheDog in the metaverse? In our project at #SIGRAPH2024 with Sebastian Starke , Yuting Ye and Olga Sorkine-Hornung, we develop an approach to learn a common 1D phase manifold from motion datasets across different morphologies, *without* any supervision (1/2)

Had some really good demo session at the #SIGGRAPH2024 Experience Hall today with Paul Starke to showcase our paper on Categorical Codebook Matching! Our technical paper presentation is on Thursday in the Character Control session, come join us there!


Animation quality is a difficult subject that I think we've not quite got to grips with yet as a community. My latest blog post shares some of my own thoughts on the subject. My hope is it can kickstart some discussions... or at least new dance moves! theorangeduck.com/page/animation…

Our work on codebook matching for character control has been featured in the new Unity 6 release. Super excited! With Paul Starke
