Davis Rempe (@davrempe) 's Twitter Profile
Davis Rempe

@davrempe

Research Scientist @ NVIDIA working on human motion generation and perception. Previously PhD at Stanford.

ID: 567610832

linkhttp://davrempe.github.io calendar_today30-04-2012 22:26:05

142 Tweet

933 Followers

492 Following

Chen-Hsuan Lin (@chenhsuanlin) 's Twitter Profile Photo

Very happy to share the latest release of Edify 3D from NVIDIA, announced at #SIGGRAPH2024! Edify 3D is the most advanced model for 3D asset generation, trained only on responsible data, and ready for 3D editing! Try it out on NVIDIA NIM now! build.nvidia.com/Shutterstock/e… 🧵⬇️ (1/5)

Tsung-Yi Lin (@tsungyilincv) 's Twitter Profile Photo

NVIDIA Graduate Fellowship Program (2025-2026) is now open for applications. Awards are up to $60,000, along with mentor and technical support. The deadline is September 13th, so make sure to apply! research.nvidia.com/graduate-fello…

Ziyu Chen (@ziyuchen_) 's Twitter Profile Photo

🎉 Introducing OmniRe: A 3DGS framework to reconstruct dynamic urban scenes with (almost) all actors (vehicles, pedestrians, cyclists, etc.) in one stage! Extended to datasets: Waymo, PandaSet, Argoverse2, KITTI, NuScenes, Nuplan. Paper & code see: ziyc.github.io/omnire

Pavlo Molchanov (@pavlomolchanov) 's Twitter Profile Photo

🚀 Our team is hiring! Join to Advance Efficiency in Deep Learning at NVIDIA! 🚀 🔗 Apply here: bit.ly/nvdler-job Our team, Deep Learning Efficiency Research (nv-dler.github.io) at NVIDIA Research, is about a year old, and we are expanding. We're looking for

🚀 Our team is hiring! Join to Advance Efficiency in Deep Learning at NVIDIA! 🚀

🔗 Apply here: bit.ly/nvdler-job

Our team, Deep Learning Efficiency Research (nv-dler.github.io) at NVIDIA Research, is about a year old, and we are expanding. We're looking for
Zan Gojcic (@zgojcic) 's Twitter Profile Photo

📢📢 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes We are tracing 3D Gaussians, and we do it fast! 3DGRT natively supports distorted cameras, rolling-shutter, motion blur, depth of field, refraction, reflections, and shadows! #SIGGRAPHAsia2024 NVIDIA AI

Colton Stearns (@stearns2colton) 's Twitter Profile Photo

Video to 4D is an incredibly challenging task! Excited to announce that Dynamic Gaussian Marbles was accepted to #SIGGRAPHAsia2024 with Adam W. Harley Mikaela Angelina Uy Federico Tombari Florian Dubost, PhD Gordon Wetzstein Leonidas Guibas. Check out our webpage and code! geometry.stanford.edu/projects/dynam…

Chen Tessler (@chentessler) 's Twitter Profile Photo

Excited to share our latest work! 🤩 Masked Mimic 🥷: Unified Physics-Based Character Control Through Masked Motion Inpainting Project page: research.nvidia.com/labs/par/maske… with: Yunrong (Kelly) Guo, Ofir Nabati, Gal Chechik and Jason Peng. SIGGRAPH Asia ➡️ Hong Kong (ACM TOG). 1/ Read

Excited to share our latest work! 🤩  

Masked Mimic 🥷: Unified Physics-Based Character Control Through Masked Motion Inpainting 

Project page: research.nvidia.com/labs/par/maske…  

with: Yunrong (Kelly) Guo, <a href="/ofirnabati/">Ofir Nabati</a>, <a href="/GalChechik/">Gal Chechik</a> and <a href="/xbpeng4/">Jason Peng</a>. 

<a href="/SIGGRAPHAsia/">SIGGRAPH Asia ➡️ Hong Kong</a> (ACM TOG). 

1/ Read
Georgios Pavlakos (@geopavlakos) 's Twitter Profile Photo

Our European Conference on Computer Vision #ECCV2026 workshop on AI for 3D Content Creation is happening tomorrow, September 30th (afternoon session)! Join us in Brown 1! We’ve got an amazing lineup of speakers! Check out the workshop website for all the details: ai3dcc.github.io

Our <a href="/eccvconf/">European Conference on Computer Vision #ECCV2026</a> workshop on AI for 3D Content Creation is happening tomorrow, September 30th (afternoon session)! Join us in Brown 1!

We’ve got an amazing lineup of speakers! Check out the workshop website for all the details: ai3dcc.github.io
David Levin (not the hockey player) (@diwlevin) 's Twitter Profile Photo

The NVIDIA HiFi Physics team is looking for interns with interest/skills in 1⃣ Physics simulation (solids/fluids/differentiable etc) 2⃣ Digital Humans 3⃣ Neural Rendering/Geometry, Video Models 4⃣ Monte Carlo Methods 5⃣ Digital Fabrication Apply: nvidia.wd5.myworkdayjobs.com/en-US/NVIDIAEx…

Jonathan Lorraine (@jonlorraine9) 's Twitter Profile Photo

Our group is looking for PhD Research Interns for 2025 🔍 The NVIDIA Toronto AI Labs' interests lie at the intersection of machine learning, computer vision, and physics. I'm also interested in foundational ML work, building tools to power AI models of the future. View more

Francis Williams (@frncswllms) 's Twitter Profile Photo

📢📢📢 Check out SCube, our new generative model which can reconstruct 100^2m high-resolution photorealistic scenes in <20s given only a few images as input! Website: research.nvidia.com/labs/toronto-a… arXiv: arxiv.org/abs/2410.20030 [1/N]

Xuanchi Ren (@xuanchi13) 's Twitter Profile Photo

📢🚗✨ Excited to announce InfiniCube, our scalable generative model for dynamic 3D driving scene generation with high fidelity and controllability! InfiniCube generates very large-scale (300m×400m ~ 100,000m^2), dynamic 3D driving scenes given HD maps, 3D bounding boxes, and

Zan Gojcic (@zgojcic) 's Twitter Profile Photo

📢 My team at #NVIDIA is looking for Senior Research Scientists and Engineers to join us in advancing Neural Reconstruction and Generation methods for data-driven simulation in AV and Robotics. If interested, please apply or contact me directly: nvidia.wd5.myworkdayjobs.com/NVIDIAExternal…

Jiahui Huang (@huangjh_hjh) 's Twitter Profile Photo

Whether you're a researcher or developer, #NVIDIACosmos world foundation models are now openly available under our permissive license to the physical AI community via NGC & Hugging Face. 🤗 See how Cosmos is democratizing #physicalAI development. #CES2025 bit.ly/4g4tVkR

Zian Wang (@zianwang97) 's Twitter Profile Photo

🚀 Introducing DiffusionRenderer, a neural rendering engine powered by video diffusion models. 🎥 Estimates high-quality geometry and materials from videos, synthesizes photorealistic light transport, enables relighting and material editing with realistic shadows and reflections

Xuanchi Ren (@xuanchi13) 's Twitter Profile Photo

🚀Excited to introduce GEN3C #CVPR2025, a generative video model with an explicit 3D cache for precise camera control. 🎥It applies to multiple use cases, including single-view and sparse-view NVS🖼️ and challenging settings like monocular dynamic NVS and driving simulation🚗.

Zan Gojcic (@zgojcic) 's Twitter Profile Photo

📢Our team at NVIDIA AI is again looking for Research Scientists and Engineerings to help us push the boundaries of Neural Reconstruction and Generation in AV and Robotics simulation! Check out our latest work at zgojcic.github.io, and if interested, reach out directly!

Dreaming Tulpa 🥓👑 (@dreamingtulpa) 's Twitter Profile Photo

byebye expensive motion tracking equipment 👋 ai makes motion capturing so easy now! nvidia presented GENMO last week, a new model that can generate and estimate human motion from text, audio, video, and 3D keyframes

Jeff Li (@jiefengli_jeff) 's Twitter Profile Photo

📣📣📣 Excited to share GENMO: A Generalist Model for Human Motion. Words can’t perfectly describe human motion—so we build GENMO. It’s everything to motion. 🔥Video, Text, Music, Audio, Keyframes, Spatial Control…🔥 -- GENMO handles it all within a single model. 📹 Two

Zian Wang (@zianwang97) 's Twitter Profile Photo

🚀 We just open-sourced Cosmos DiffusionRenderer! This major upgrade brings significantly improved video de-lighting and re-lighting—powered by NVIDIA Cosmos and enhanced data curation. Released under Apache 2.0 and Open Model License. Try it out! 🔗 github.com/nv-tlabs/cosmo…