Fabien Sanglard (@fabynou) 's Twitter Profile
Fabien Sanglard

@fabynou

Computer programmer, author, and occasional link to the past. fabinou.bsky.social on Bluesky.

ID: 34843626

linkhttp://fabiensanglard.net calendar_today24-04-2009 04:10:43

2,2K Tweet

15,15K Followers

75 Following

Jules Libert (@jules_libert) 's Twitter Profile Photo

Austen Allred GAME ENGINE BLACK BOOK DOOM by Fabien Sanglard This one is for nerds, technical, but it’s an absolute gem. Even if you’re not a developer it is interesting. It is the story of how John Carmack and his team built the game, facing all the hardware limitation of the time.

pongsagon vichit (@mattdiygraphics) 's Twitter Profile Photo

Valuable info on how SNES renderer work from Fabien Sanglard fabiensanglard.net/snes_ppus_why/ Cant find these info when working on my FPGA PPU. Nintendo's engineers do optimize every bit. I also use double line buffer and cut short on everything. Life is also easier with BRAM than VRAM.

Valuable info on how SNES renderer work from <a href="/fabynou/">Fabien Sanglard</a> 
fabiensanglard.net/snes_ppus_why/
Cant find these info when working on my FPGA PPU. Nintendo's engineers do optimize every bit.
I also use double line buffer and cut short on everything.  Life is also easier with BRAM than VRAM.
Fabien Sanglard (@fabynou) 's Twitter Profile Photo

Alberto Marnetto reverse engineered Stunt Island 3D Engine to improve the Level of Detail: annali.netlify.app/2024/11/20/twe… !

Alberto Marnetto reverse engineered Stunt Island 3D Engine to improve the Level of Detail: annali.netlify.app/2024/11/20/twe… !
Christoffer Rozenbachs (@chrisrozenbachs) 's Twitter Profile Photo

I finished the second Game Engine book by Fabien Sanglard about Doom😎 Such a nice and cool book about game dev and programming. Looking forward to reading it again in the future when I have learned more C! Thanks again Randy Linden for the recommendation!😎

I finished the second Game Engine book by <a href="/fabynou/">Fabien Sanglard</a> about Doom😎
Such a nice and cool book about game dev and programming.
Looking forward to reading it again in the future when I have learned more C!
Thanks again <a href="/RandalLinden/">Randy Linden</a> for the recommendation!😎
Fabien Sanglard (@fabynou) 's Twitter Profile Photo

I am currently restoring an IBM PS/1 model 2168. I wanted to upgrade to Pentium Overdrive but I need BIOS FRU 07H1001 which I cannot find anywhere. Anybody working at IBM can look in the archive if you have it?

Patrick Devine (@pdev110) 's Twitter Profile Photo

Gemma3 is the first model where we've defaulted to the new ollama engine that we've been working on for the past few months. Really happy to get this out and proud of the team!

Mattias Gustavsson 💖 (@mattias_g) 's Twitter Profile Photo

If you want to learn more about how DOOM works, how the code and engine is structured, and just in general want a really good read, I really recommend Game Engine Black Book: DOOM by Fabien Sanglard , available here: fabiensanglard.net/three_books_up… It is really great, as is his other books

If you want to learn more about how DOOM works, how the code and engine is structured, and just in general want a really good read, I really recommend Game Engine Black Book: DOOM by 
<a href="/fabynou/">Fabien Sanglard</a>
, available here: fabiensanglard.net/three_books_up…
It is really great, as is his other books
Fabien Sanglard (@fabynou) 's Twitter Profile Photo

Anyone with Windows VxD experience? I am trying to understand how Quake launcher (QLAUNCH.EXE) worked (doomworld.com/forum/topic/15…).