Chen Gao 髙諶 (@gaochen315) 's Twitter Profile
Chen Gao 髙諶

@gaochen315

Research Scientist @Meta Reality Labs | Previously @virginia_tech @UMich @OregonState | Rubik's Cube, tennis, painting, national parks.

ID: 1667014472

linkhttp://chengao.vision/ calendar_today13-08-2013 06:38:10

24 Tweet

480 Followers

209 Following

AK (@_akhaliq) 's Twitter Profile Photo

Flow-edge Guided Video Completion pdf: arxiv.org/pdf/2009.01835… abs: arxiv.org/abs/2009.01835 project page: chengao.vision/FGVC/ webpage: filebox.ece.vt.edu/~chengao/FGVC/…

AK (@_akhaliq) 's Twitter Profile Photo

Layered Neural Rendering for Retiming People in Video pdf: arxiv.org/pdf/2009.07833… abs: arxiv.org/abs/2009.07833 project page: retiming.github.io

Chen Gao 髙諶 (@gaochen315) 's Twitter Profile Photo

The Google Colab of our video completion is up! Now you can edit the video (e.g. removing objects, FOV extrapolation) with one click! colab.research.google.com/drive/1pb6FjWd…

Yuliang Zou (@ylzou_zack) 's Twitter Profile Photo

Want to improve the data efficiency of your semantic segmentation model? Check our recent #ICLR2021 paper "PseudoSeg: Designing Pseudo Labels for Semantic Segmentation"! Code: github.com/googleinterns/… Project: yuliang.vision/pseudo_seg/ See you on 3rd May 5-7 pm PDT/ 8-10pm EDT!

AK (@_akhaliq) 's Twitter Profile Photo

Omnimatte: Associating Objects and Their Effects in Video pdf: arxiv.org/pdf/2105.06993… abs: arxiv.org/abs/2105.06993 project page: omnimatte.github.io

Chen Gao 髙諶 (@gaochen315) 's Twitter Profile Photo

As a gift for Christmas, we have released the code for our dynamic view synthesis paper github.com/gaochen315/Dyn… Have fun!

Chen Gao 髙諶 (@gaochen315) 's Twitter Profile Photo

What a journey! Thank you Jia-Bin Huang, for all your support and help along the way! Could not have done it without your support! Also, I am very fortunate to have these awesome committee members. Next stop: I'll be joining Johannes Kopf's team at Meta as a Research Scientist!

Chen Gao 髙諶 (@gaochen315) 's Twitter Profile Photo

Here is a screen recording of the real-time demo in Quest 3. We are working on the ultra-high-quality 360 reconstruction of dynamic scenes for a fully immersive demo. Stay tuned!