
Giljoo Nam
@giljoo_nam
Research Scientist at Meta. 3D Vision & Graphics.
ID: 1625869730081828866
https://sites.google.com/view/gjnam 15-02-2023 14:48:59
15 Tweet
152 Followers
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We have an interesting work at Eurographics Symposium on Rendering: Efficiently rendering human hair, with controlled use of MLPs. Smartly embedding NNs in rendering is a recent trend, and works pretty well. Work done as part of my internship with Meta Reality Labs. aakashkt.github.io/hair_high_ordeโฆ





Here's my conversation with Mark Zuckerberg, his 3rd time on the podcast, but this time we talked in the Metaverse as photorealistic avatars. This was one of the most incredible experiences of my life. It really felt like we were talking in-person, but we were miles apart ๐คฏ It's


Introducing VR-NeRF (SIGGRAPH Asia โก๏ธ Hong Kong 2023): ๐คฉ multi-camera rig for multi-view HDR capture ๐ค perceptual HDR optimization + level of detail ๐ real-time multi-GPU VR rendering Project: vr-nerf.github.io Paper: arxiv.org/abs/2311.02542 Dataset: github.com/facebookresearโฆ

๐ข Check out ๐ฅ๐ฒ๐น๐ถ๐ด๐ต๐๐ฎ๐ฏ๐น๐ฒ ๐๐ฎ๐๐๐๐ถ๐ฎ๐ป ๐๐ผ๐ฑ๐ฒ๐ฐ ๐๐๐ฎ๐๐ฎ๐ฟ๐! Our latest codec avatars using 3D Gaussians generalize to novel lighting (OLAT, envmap) with *all-frequency* reflection (see video for hair and eye reflection) in real-time! shunsukesaito.github.io/rgca/


