
h.art_chronicles
@h_artchronicles
Independent Curator & Cultural Consultant // Board Member @blaffermuseum & @feralfile // Former: Director of Exhibitions @feralfile & WAC co-host @wearemuseums
ID: 1646882954923180034
14-04-2023 14:27:59
648 Tweet
400 Followers
829 Following

I’m not a gamer, and I’ve never felt the appeal of watching other people play video games. But I have to say it’s super fun and even soothing to play & watch CRAWL by Travess Smalley Congratulations Travess on this wildly rich project, and well done to the Feral File team 💜🖤

This new collection from Travess Smalley leaves me truly amazed ✰ You can really feel how much passion he has put into this project ✰ ✰ Let's see if I'm the first to get 100% in auto mode ☻


The brilliant EFAN megastar Travess Smalley has a new work minting today! It is as much fun as you can have looking at art... and also it's smart as heck. Working on a longer thoughtboi take, but I really think CRAWL illustrates how a prescribed mode of engaging with software (a

Today is a good day for zooming! Excited to share our interview with Travess Smalley talking all about his history in art and coding, Pixel Rugs, gaming and CRAWL (available now on Feral File) podcasters.spotify.com/pod/show/waiti…

0xDEAFBEEF Feral File Thanks for sharing! 🖤 Learning about procedural generation in games completely shifted the focus of what I wanted to make and how I made it. Would love to know what you were playing when you had this realization as a kid.

I've always been a bit of a map-geek, both real and imagined. Travess Smalley CRAWL conjours much of that childhood joy - tracing my finger/WASD over far-flung and obscure places. Live now on Feral File


“Learning about procedural generation in games completely shifted the focus of what I wanted to make and how I made it” —Travess Smalley 𝘊𝘙𝘈𝘞𝘓 is rich in references to several video games, including🧵 Dungeon Crawl Stone Soup NetHack Dwarf Fortress Noita Brogue Minecraft


crawl is a series of 512 unique, interactive artworks generated by Travess Smalley's python-code system, where each artwork is a "level" to be explored through custom software, and multiple levels can be merged into a new, combined artwork, super creative work (Feral File) love this






If you’re in Miami hope you’ll join us for a conversation between us and Ana María Caballero today as part of Art Basel Digital Dialogues Moderated by h.art_chronicles *Towards a Poetics of the Digital* 6 Dec 2024 2:30pm New World Symphony



Woke up to see that another 'Mall of America' piece has found a home! 😍 Thank you dear h.art_chronicles for collecting "Red Glow"! ❤️



