Chris Maltby (@maltby) 's Twitter Profile
Chris Maltby

@maltby

Maker of GB Studio

ID: 13120452

linkhttp://chrismaltby.com calendar_today05-02-2008 23:26:44

938 Tweet

3,3K Followers

483 Following

Chris Maltby (@maltby) 's Twitter Profile Photo

Finally putting my Nintendo Platinum Points to good use! Got some Game Boy posters and a Kirby bag for £2 shipping (+ playing Fire Emblem for a bit)

Finally putting my Nintendo Platinum Points to good use! Got some Game Boy posters and a Kirby bag for £2 shipping (+ playing Fire Emblem for a bit)
Guilherme (@guilher95911814) 's Twitter Profile Photo

Have you ever thought about how Ace Attorney would look like on the Gameboy Color? Well now you can play it. My little brother recently made the first Ace Attorney for the GBC using GB Studio. It's incredible! #GameBoy gustavoortencio.itch.io/ace-attorney-p…

Chris Maltby (@maltby) 's Twitter Profile Photo

Taking a break for December to do some travelling around Japan and Vietnam so no GB Studio updates this month. Got some very exciting plans for next year though, see you all in 2025! maltby.bsky.social

Michel Iwaniec (@iwaniecmichel) 's Twitter Profile Photo

GB Studio is an amazing tool for making real Game Boy games. But what if Big Brother NES wants to play too? Now there's BB Studio - a hacked version of GB Studio, to run your GBS games on the GB's Big Brother! NOW YOU'RE PLAYING WITH WALL POWER. #gbstudio #nesdev #retrogaming

GB Studio is an amazing tool for making real Game Boy games.

But what if Big Brother NES wants to play too?

Now there's BB Studio - a hacked version of GB Studio, to run your GBS games on the GB's Big Brother!

NOW YOU'RE PLAYING WITH WALL POWER.

#gbstudio #nesdev #retrogaming
Chris Maltby (@maltby) 's Twitter Profile Photo

A rare non-Game Boy post! I built an interactive music video for Red Drapes by Maya Yianni released today, please check it out! maya-yianni.com

Chris Maltby (@maltby) 's Twitter Profile Photo

Working on some tools to help diagnose slowdown in GB Studio games. Can scrub through recordings and see what was running each frame. Found a few easy wins for optimisation for the next release! Code at github.com/chrismaltby/gb… if anyone might find it useful (plugin devs?)