RickΞ (@rickeccak) 's Twitter Profile
RickΞ

@rickeccak

Busy building 🧬⚡️ Swift/React/Solidity developer

ID: 966250562894385153

calendar_today21-02-2018 09:57:41

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RickΞ (@rickeccak) 's Twitter Profile Photo

Been a while. Got the onchain itch again after seeing some cool projects recently. Plan is to work on some fun experiments, probably NFT based. Got a couple of ideas. Thinking RPG style data, pure SVG gen. A little DeFi. A little GameFi. Fully onchain.

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gm. Starting on a fun onchain nft experiment, did a proof of concept on an algo for generative SVG block building this weekend. Plan is to productionise it in Solidity today 🧪

gm. Starting on a fun onchain nft experiment, did a proof of concept on an algo for generative SVG block building this weekend. Plan is to productionise it in Solidity today 🧪
RickΞ (@rickeccak) 's Twitter Profile Photo

If you're a dev thinking about jumping into using AI tools to help code I would definitely start with this ~1hr video. Applicable to other tools/IDEs and just enough theory to build a solid mental model. wp Lee Robinson.

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Worked on a gen art algo yesterday, around 400 LOC. Style wise it's very abstract, but I think once I apply a few SVG filters/styles it'll pop. Ported it by hand to Solidity from an open source JS library. Uses vectorized.eth LibPRNG and LibString, hat tip ser.

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I think being a good dev is accepting that some days you are absolutely cracked and other days you spend an hour debugging parameters in the wrong order...

RickΞ (@rickeccak) 's Twitter Profile Photo

Working on some Token Bound Account features. Current approach is when you mint an NFT, the NFT gets minted a variable amount of $TOKEN based on rarity (stats). Gotcha is you gotta burn the NFT to unlock $TOKEN. Just working on the SVG rendering now.

Working on some Token Bound Account features. Current approach is when you mint an NFT, the NFT gets minted a variable amount of $TOKEN based on rarity (stats). Gotcha is you gotta burn the NFT to unlock $TOKEN. Just working on the SVG rendering now.
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Agree. I don't think much of the original suggestions from Solidity helps with DevX. The most gas effecient+robust standard library is what's needed. I'm almost always reaching for something from vectorized.eth Solady because there's a lack of basic building blocks.