SEED (@seed) 's Twitter Profile
SEED

@seed

Search for Extraordinary Experiences Division. @EA's Applied R&D Division. Artificial Intelligence, Computer Graphics, Future Experiences.

ID: 854813464484642816

linkhttp://seed.ea.com calendar_today19-04-2017 21:46:26

302 Tweet

5,5K Followers

28 Following

SEED (@seed) 's Twitter Profile Photo

Our work got a mention from ESPN! Inside this profile piece on EA College Football is a great shoutout for GIBS, an awesome lighting tool spearheaded by SEED's own Henrik HalĆ©n used to light the stadiums! Congrats! espn.com/college-footba…

SEED (@seed) 's Twitter Profile Photo

How do we give superpowers to game audio designers using AI? Take a peek inside how R&D works at SEED. Project ExFlowSions uses ML to perform style transfer on sound effects. And it showcases the lessons learned from turning research into a working tool. ea.com/seed/news/ml-r…

How do we give superpowers to game audio designers using AI?

Take a peek inside how R&D works at SEED. Project ExFlowSions uses ML to perform style transfer on sound effects. And it showcases the lessons learned from turning research into a working tool.

ea.com/seed/news/ml-r…
SEED (@seed) 's Twitter Profile Photo

AI research is often hamstrung by the practical & legal challenges of acquiring high-quality data. Check out this article on the ACM SIGGRAPH blog from Konrad Tollmar (SEED ML research director) about how academia and industry are developing & sharing data. blog.siggraph.org/2024/07/propel…

SEED (@seed) 's Twitter Profile Photo

How do we train in-game AI agents to handle new situations that they haven’t been trained on? Generalization is essential and an unsolved challenge for game AI. This exciting paper proposes a solution. Check out the video presentation and paper. ea.com/seed/news/wcci…

How do we train in-game AI agents to handle new situations that they haven’t been trained on? Generalization is essential and an unsolved challenge for game AI. This exciting paper proposes a solution.

Check out the video presentation and paper. ea.com/seed/news/wcci…
SEED (@seed) 's Twitter Profile Photo

A huge congrats goes out to the EA SPORTS team on the worldwide launch of College Football 25! We’re so thrilled to have partnered with them on #CFB25. šŸˆ

SEED (@seed) 's Twitter Profile Photo

Global Illumination Based on Surfels (GIBS) is now powering games like EA SPORTS College Football 25! Learn how this real-time global illumination tech helped developers and artists realize their vision for the return of a beloved franchise. #CFB25 ea.com/technology/new…

SEED (@seed) 's Twitter Profile Photo

SEED is delighted to announce that Gigi, an innovative tool for rapid prototyping of rendering techniques, is now open source and available to the public! Congrats to Alan Wolfe for spearheading this project! Learn more about Gigi and watch the tutorial: ea.com/seed/news/gigi

SEED is delighted to announce that Gigi, an innovative tool for rapid prototyping of rendering techniques, is now open source and available to the public! Congrats to Alan Wolfe for spearheading this project!

Learn more about Gigi and watch the tutorial: ea.com/seed/news/gigi
SEED (@seed) 's Twitter Profile Photo

SEED’s Chris Lewin delivered this terrific presentation at SIGGRAPH 2024 a few weeks back. It’s about a novel formulation of MPM that is stable at any time step while remaining easy to implement. Check out the video and download the paper! ea.com/seed/news/sigg…

SEED’s Chris Lewin delivered this terrific presentation at SIGGRAPH 2024 a few weeks back. It’s about a novel formulation of MPM that is stable at any time step while remaining easy to implement. Check out the video and download the paper! ea.com/seed/news/sigg…
SEED (@seed) 's Twitter Profile Photo

Ever wonder how to control the complexity of game levels while ensuring they're always playable? Our latest research paper unveils a new method for generating match-3 levels with precision using a conditional variational autoencoder. Check out the paper. media.contentapi.ea.com/content/dam/ea…

SEED (@seed) 's Twitter Profile Photo

How do you evaluate something as subjective and ephemeral as human body language for natural and lifelike qualities? Check out this interview with SEED’s Taras Kucherenko about surprising results in the field of gesture generation for game characters. youtu.be/w-lxvddiGVc

SEED (@seed) 's Twitter Profile Photo

šŸš€ Exciting news! SEED Electronic Arts is expanding with a new endeavor. 🌟 We're pushing game mechanics, storytelling, and interactive wonders to new heights. Join us in roles like Game Design Director, Lead Software Engineer, and more. šŸŽ®āœØ Curious? ea.com/seed#latestJob…

šŸš€ Exciting news! SEED <a href="/EA/">Electronic Arts</a> is expanding with a new endeavor. 🌟 We're pushing game mechanics, storytelling, and interactive wonders to new heights. Join us in roles like Game Design Director, Lead Software Engineer, and more. šŸŽ®āœØ

Curious? ea.com/seed#latestJob…
SEED (@seed) 's Twitter Profile Photo

If real-time rendering is your jam, then check out these lightning talks from SEED’s first-ever Gigi Jam. We brought together developers from all over Electronic Arts to show off their prowess using the Gigi rapid prototyping platform for real-time rendering! youtu.be/m62ePwK33PM

SEED (@seed) 's Twitter Profile Photo

How will generative AI be used in gamedev? With new tools, in-game ML models, and sophisticated game testing. Check out this in-depth fireside chat with EA’s Jeff Skelton on generative AI in gaming from the devcom - developer community conference in Colonge, Germany. epam.com/insights/video…

How will generative AI be used in gamedev? With new tools, in-game ML models, and sophisticated game testing. Check out this in-depth fireside chat with EA’s Jeff Skelton on generative AI in gaming from the <a href="/devcom_global/">devcom - developer community</a> conference in Colonge, Germany. epam.com/insights/video…
SEED (@seed) 's Twitter Profile Photo

SEED is always reaching out to students fascinated by game technology. Last week, about 50 computer science students from KTH Royal Institute of Technology visited the DICE offices for presentations that provided them concrete insights and examples into working life in the game industry.

SEED is always reaching out to students fascinated by game technology.

Last week, about 50 computer science students from <a href="/KTHuniversity/">KTH Royal Institute of Technology</a> visited the DICE offices for presentations that provided them concrete insights and examples into working life in the game industry.
SEED (@seed) 's Twitter Profile Photo

Check out this new paper & video from SEED on an exciting new method for stabilizing facial motion in 3D head scans. Called "skull carving," it eliminates the involuntary tilt and rotation of the performer’s skull. Presented this week at SIGGRAPH Asia āž”ļø Hong Kong. ea.com/seed/news/sigg…

Check out this new paper &amp; video from SEED on an exciting new method for stabilizing facial motion in 3D head scans. Called "skull carving," it eliminates the involuntary tilt and rotation of the performer’s skull. Presented this week at <a href="/SIGGRAPHAsia/">SIGGRAPH Asia āž”ļø Hong Kong</a>. ea.com/seed/news/sigg…
SEED (@seed) 's Twitter Profile Photo

SEED is delighted to sponsor ā€œShe’s in the Game,ā€ a one-day workshop to inspire young women to check out the gaming industry as a career. It will be held on International Women’s Day 2025. Gratitude to our colleagues at DICE & Frostbite, and also to our co-organizer Changers Hub.

skate. (@skate) 's Twitter Profile Photo

🚨We will be inviting all registered skate. Insiders to come playtest in July. Check your emails. The latest build has improved textures and lighting, more challenges, and changes to our progression system.

EA SPORTS FC (@easportsfc) 's Twitter Profile Photo

Overhauled gameplay, powered by your feedback. Here are all the new gameplay features coming to #FC26: šŸŽ® Two presets āš½ļø Refined fundamentals šŸ—£ļø Community inspired features and updates. Pre-order now: x.ea.com/85011