Brielle Garcia (@tacolamp) 's Twitter Profile
Brielle Garcia

@tacolamp

AR - VR - VFX - Creator of SelfReflect - Sega Genesis/MD Developer

ID: 40881765

linkhttps://www.tacolamp.com calendar_today18-05-2009 14:19:52

17,17K Tweet

13,13K Followers

3,3K Following

Daniel Espinal (@daniele32715663) 's Twitter Profile Photo

Hi! Here is some progress on my Dreamcast Homescreeen VR experience, I added the iconic boot sequence. Also, I'm currently working on adding more "spaces/experiences" based on popular DC titles.

Sega Dreamcast Info (@combylaurent1) 's Twitter Profile Photo

To celebrate the 25th anniversary of Jet Set Radio's release on Dreamcast, I'm offering you a US prototype of the game (July 31, 2000) with a Debug Menu, exclusive Cheats, a rough English translation, and early versions of Bantam Street and Grind SquarešŸ‘‡ …dreamcast-info-games-preservation.com/en/jet-set-rad…

To celebrate the 25th anniversary of Jet Set Radio's release on Dreamcast, I'm offering you a US prototype of the game (July 31, 2000) with a Debug Menu, exclusive Cheats, a rough English translation, and early versions of Bantam Street and Grind SquarešŸ‘‡

…dreamcast-info-games-preservation.com/en/jet-set-rad…
Brielle Garcia (@tacolamp) 's Twitter Profile Photo

Man, it’s so frustrating, I can’t even get an interview for an entry level general labor job just to try and survive. Can’t even get a call back from Spirit Halloween. FML

Brielle Garcia (@tacolamp) 's Twitter Profile Photo

My Raylib rhythm game engine runs great even in the *browser* on a 7 year old iPhone (compiled with emscripten to wasm). I love that this same C code base will work well everywhere I want.

Brielle Garcia (@tacolamp) 's Twitter Profile Photo

Here’s a recording of my Raylib rhythm game engine running 60fps in a mobile browser with gameplay. Had a few WebAudio/emscripten hangups that have been resolved now.

Brielle Garcia (@tacolamp) 's Twitter Profile Photo

Oh my god this new @gamegrumps video absolutely rules. Incredible animation by Yosh Go check it out! youtu.be/s_8d_JW0o4k?si…

Brielle Garcia (@tacolamp) 's Twitter Profile Photo

More footage of my Raylib rhythm game engine running at a locked 60fps even in the browser on an iPhone XR from 2018. This thing is gonna run great on every platform I put it on. I’ve got a great technical foundation and I can start to figure out design and gameplay.

Brielle Garcia (@tacolamp) 's Twitter Profile Photo

My Snap Spectacles just made Mario jump in SMB3 on real hardware. Not quite sure why it’s pausing AND jumping. Hmm. Hopefully I can figure out more next. Finally having BLE is awesome.

Brielle Garcia (@tacolamp) 's Twitter Profile Photo

What a treat. Going through my GBA stuff and forgot I made this lovely sparkly blue cart that only plays ā€œShelterā€ by Madeon & Porter Robinson (my favorite song of all time). I need to finish making the box and label for this.

Randy Linden (@randallinden) 's Twitter Profile Photo

DOOM SNES 2025 Tech Tweet 1 "The game does NOT run entirely on the Raspberry Pi." The new DOOM SNES 2025 is the culmination of almost three years of work across software, firmware and hardware by many individuals across the globe. The hardware was designed and developed by

Brielle Garcia (@tacolamp) 's Twitter Profile Photo

Had a phone interview on Monday. Scheduled an in person interview for this morning. I show up and they tell me they filled the job yesterday and forgot to tell me. Ugh.

Brielle Garcia (@tacolamp) 's Twitter Profile Photo

So very few users could get my python Unreal Live Link app to actually run. I never wanted to use python anyway so I finally got this library to build with C. I don’t have all my python code ported yet, but I’ve got C code moving a cube via Live Link. I count this as a win šŸ˜†