Marko Tot
@tot_marko
PhD. Student at @iggiphd | @GameAI_QMUL Research group | Research Intern at @MSFTResearch, @instadeepai
ID: 496362464
http://markotot.github.io 18-02-2012 21:47:53
26 Tweet
121 Followers
323 Following
Update. Hello! I'm Michael, I'm an iGGi PhD student with University of York and Queen Mary University of London My research is looking into how we can use games as a form of treatment in mental health for young people, specifically surrounding anxiety and phobias. Conquering fears through video games
After multiple days of coding and 12h spent on discord calls each day, #ThePit, a chaotic online multiplayer game is finished! #LudumDare Dr. Carlos Gonzalez Diaz (CS PhD), Cristiana Pacheco, Joe Hesketh, it was a pleasure to go through this journey with you! 😁 Try it out: ldjam.com/events/ludum-d…
Thank you Duygu Cakmak for the epic presentation and the close-up view of the AI in the Total War series! All of the work/thinking that your Creative Assembly team has done to create the AI system is really impressive. Also really glad that MCTS was used on several occasions! AI and Games School 2026
Day 1 of #GameAIHAck done, Day 2 starting soon. Plan - Try to implement a new modification for MCTS in 48h Reality - Debug and fix old code, setup everything, laugh, and play board games with Dr. Raluca D. Gaina Martin Balla Diego Perez-Liebana #WorthIt
I had a chance to talk about AI in Games with some wonderful people Amandine Flachs, Daniel Hernandez, Cristiana Pacheco. What do you think? Can making the AI worse make them better? iGGi PhD
We won the Best "Feature" award for our eyetracking racing game! The games which runs only if you close your eyes 👀. Amazing work by Ruizhe (Jay), @LlamaHatVR and Dominik Jeurissen.
Finally I can share this with friends! When Sam Devlin showed me what WHAM can do on my first day of the internship I asked: "Wait, this works? I can control it? Without a game engine?!?". Thank you for the great 4 months at the Game Intelligence Team Katja Hofmann, Raluca Stevenson!